first_server
188.162.64.211:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is first_server?
The current population of first_server is 0 out of 500 slots. For the last seven days the mean was 1 players; the highest count was 1. In the last 48 hours, 16:00 UTC drew the highest average: 1 players.
How does first_server rank against other Rust servers?
Over the last seven days, first_server is #8,885 for player hours, placing it in the top 40% of ranked servers globally.
Wipe times
What is the wipe schedule on first_server?
Its rhythm is not yet clear from the wipes of first_server on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 14 hours ago the current world was made.
Server details
Is first_server online, and how reliable is it?
Live status for first_server: online. When Is Wipe has tracked it since 13 October 2026.
Which version of Rust does first_server run?
The Rust version for first_server is network protocol 2634 and build 167584, on Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is first_server located?
There is no region published for first_server. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 188.162.64.211:28015.
Lists and tags
Which When Is Wipe lists include first_server? And filters?
Community Rust servers are the When Is Wipe lists that first_server fits. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on first_server mean?
gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): The server holds 500 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167584 (Build): This server runs build 167584; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code are the tags first_server publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does first_server enforce? And settings?
No gather rate appears in first_server's name. With the default limit, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. You can fight and raid other players. A community server, it appears in the Community section. The server has VAC, Valve's anti-cheat, off.
Which map does first_server run?
first_server uses a procedural map from the game's generator.
How to join
How do I join first_server?
Open Rust, press F1, and type client.connect 188.162.64.211:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp500,ptrak,$r?,v2634,gmvanilla,cs167584,ts8
Game
gmvanilla- Game mode The mode is vanilla survival.
mp500- Max players The server holds 500 players.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167584- Build This server runs build 167584.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.