first_server
188.162.65.146:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is first_server?
Right now first_server is offline; the last sighting was 5 days 5 hours ago. For the last seven days the mean was 1 players; the highest count was 1.
How does first_server rank against other Rust servers?
By player hours over the last seven days, first_server ranks #7,096 worldwide and sits in the top 32% of all ranked servers.
Wipe times
What is the wipe schedule on first_server?
Too few wipes are on record for first_server to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 8 days 7 hours ago the current world was made.
Server
Is first_server online, and how reliable is it?
The server first_server is offline as of the latest check; last seen 5 days 5 hours ago. 14 of 144 hours were online in the last 6 full days, 10% uptime. When Is Wipe has tracked it since 7 October 2026.
Which version of Rust does first_server run?
On first_server, the Rust version is network protocol 2634 and build 167231 and the OS is Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is first_server located?
There is no region published for first_server. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 188.162.65.146:28015.
Tags, lists
Which When Is Wipe lists include first_server? And filters?
Community Rust servers are the When Is Wipe lists that first_server fits. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on first_server mean?
These are the tags first_server publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): The server holds 500 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does first_server enforce? And settings?
first_server's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. You can fight and raid other players. This is a community server, in the Community list. The server has VAC, Valve's anti-cheat, off.
Which map does first_server run?
A procedural map, made by the game, is used by first_server.
How to join
How do I join first_server?
Open Rust, press F1, and type client.connect 188.162.65.146:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp500,ptrak,$r?,v2634,gmvanilla,cs167231,ts8
Game
gmvanilla- Game mode The mode is vanilla survival.
mp500- Max players The server holds 500 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167231- Build The game build is 167231.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.