first_server
188.162.65.220:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is first_server?
Right now first_server is offline; the last sighting was 47 hours ago. For the last seven days the mean was 1 players; the highest count was 1. The busiest time in the last 48 hours was 06:00 UTC, when the average was 1 players.
How does first_server rank against other Rust servers?
For player hours in the last seven days, first_server holds rank #13,144 and is in the top 59% of all ranked servers.
Wipe schedule
What is the wipe schedule on first_server?
Too few wipes are on record for first_server to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 8 days 9 hours.
Server details
Is first_server online, and how reliable is it?
Right now first_server is offline, with the most recent sighting 47 hours ago. 0 of 24 hours were online in the last 1 full day, 0% uptime. When Is Wipe has tracked it since 12 October 2026.
Which version of Rust does first_server run?
The Rust version for first_server is network protocol 2634 and build 167398, on Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is first_server located?
There is no region published for first_server. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 188.162.65.220:28015 is its address.
Lists and tags
Which When Is Wipe lists include first_server? And filters?
Community Rust servers are the When Is Wipe lists that first_server fits. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on first_server mean?
These are the tags first_server publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): Slot count: 500; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167398 (Build): Build 167398; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does first_server enforce? And settings?
No gather rate appears in first_server's name. The group limit is 8 players, the default. On this server, the mode is survival, gather, build and raid, as standard. PvP and raiding are enabled. This is a community server, in the Community list. VAC is off.
Which map does first_server run?
The map on first_server is procedural, created by the game.
How to join
How do I join first_server?
Press F1 in Rust and enter client.connect 188.162.65.220:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2634,gmvanilla,cs167398,ts8
Game
gmvanilla- Game mode The mode is vanilla survival.
mp500- Max players Slot count: 500.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167398- Build Build 167398.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.