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When Is Wipe

68,352 players on 11,604 servers

Online #10,123

[EU] Nowhere - Testserver

188.165.36.94:28015 checked 9m ago

moddedoxide

Players

Now0/150
Peak, 48 hours2
7-day average0
7-day peak2
AveragePeakWipe
00.511.5214:0023:0008:0018:0003:0012:00Wiped Tue 13 Oct, 19:52 UTCWIPEWiped Wed 14 Oct, 08:54 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040014:0023:0008:0018:0003:0012:00Wiped Tue 13 Oct, 19:52 UTCWIPEWiped Wed 14 Oct, 08:54 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6.1 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 4

The first 48 hours of its last wipes

Fri 2 OctWed 16 SepTue 15 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 43 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 08:54 UTC 4h ago – – running 1
Tue 13 Oct, 19:52 UTC 17h ago – – – 0
Fri 2 Oct, 17:02 UTC 11d ago 2 halved by day 5 11.1 days 0
Wed 16 Sep, 20:31 UTC 27d ago 2 halved by day 3 15.9 days 0
Tue 15 Sep, 20:47 UTC 28d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average
190/225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average
88/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average
40/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
15/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average
50/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average
10/200

Quick answers

from the figures on this page

Player counts

How busy is [EU] Nowhere - Testserver?

0 of 150 slots on [EU] Nowhere - Testserver are filled right now. The past seven days show 0 players on average and 2 at peak. The busiest time in the last 48 hours was 20:00 UTC, when the average was 1 players.

How does [EU] Nowhere - Testserver rank against other Rust servers?

By player hours over the last seven days, [EU] Nowhere - Testserver ranks #10,123 worldwide and sits in the top 46% of all ranked servers.

Wipe schedule

What does wipe day look like on [EU] Nowhere - Testserver?

Its recent wipes drew an average busiest crowd of 2 players. 43 hours after the latest wipe, the crowd peaks. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 4 when it did not hold.

What is the wipe schedule on [EU] Nowhere - Testserver?

With no regular pattern, [EU] Nowhere - Testserver wipes at irregular times, so no next wipe can be predicted. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 4 hours ago the current world was made.

Server

Is [EU] Nowhere - Testserver online, and how reliable is it?

Right now [EU] Nowhere - Testserver is up and online. Based on reported uptime, the last restart was roughly 3 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. When Is Wipe has tracked it since 13 September 2026.

Performance of [EU] Nowhere - Testserver: does it run smoothly?

In the last 48 hours, average server fps was 225, and it never dropped below 187. Buildings, deployables and other world objects pushed the entity count as high as 51,037. Memory use reached 5,722 MB. Low fps together with an increasing entity count is what players call lag.

Which version of Rust does [EU] Nowhere - Testserver run?

Rust network protocol 2634 and build 166652 on Linux is what [EU] Nowhere - Testserver runs. Your game must match the protocol to connect, and Steam keeps it updated.

Where is [EU] Nowhere - Testserver located?

Its name points to Europe, though [EU] Nowhere - Testserver publishes no region tag. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 188.165.36.94:28015.

Tags, lists

Which When Is Wipe lists include [EU] Nowhere - Testserver? And filters?

The When Is Wipe lists [EU] Nowhere - Testserver fits are: EU Rust servers and Best modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on [EU] Nowhere - Testserver mean?

The game's server browser reads the tags [EU] Nowhere - Testserver publishes: gmrust (Game mode): Standard survival is the game mode; mp150 (Max players): The server holds 150 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.

Map and rules

What rules does [EU] Nowhere - Testserver enforce? And settings?

The name of [EU] Nowhere - Testserver does not state a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. VAC is on.

Which map does [EU] Nowhere - Testserver run?

A procedural map, size 1,000 with seed 1337, is used by [EU] Nowhere - Testserver; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page. The name of the map is Custom Map.

How to join

How do I join [EU] Nowhere - Testserver?

Press F1 in Rust and enter client.connect 188.165.36.94:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival is the game mode.
mp150
Max players The server holds 150 players.
ts8
Group limit Default team size applies: 8 maximum.
v2634
Protocol Your game version has to be on protocol 2634 to connect.
cs166652
Build Build 166652.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code A region code is not set for this server.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Listed under Modded, with plugins or changed settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.