DiedWorld
188.17.189.39:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is DiedWorld?
Currently DiedWorld is offline, having last been seen 47 hours ago. A seven-day average of 1 players, with a peak of 1.
How does DiedWorld rank against other Rust servers?
For player hours in the last seven days, DiedWorld holds rank #9,740 and is in the top 44% of all ranked servers.
Wipe schedule
What is the wipe schedule on DiedWorld?
Too few wipes are on record for DiedWorld to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 3 days 3 hours is how long the present world has lasted.
Server
Is DiedWorld online, and how reliable is it?
The server DiedWorld is offline as of the latest check; last seen 47 hours ago. 4 of 72 hours were online in the last 3 full days, 6% uptime. The earliest record When Is Wipe has is 10 October 2026.
Which version of Rust does DiedWorld run?
On DiedWorld, the Rust version is network protocol 2634 and build 167584 and the OS is Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is DiedWorld located?
No region is published by DiedWorld. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 188.17.189.39:28015 is its address.
Tags, lists
Which When Is Wipe lists include DiedWorld? And filters?
These When Is Wipe lists include DiedWorld: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on DiedWorld mean?
gmrust (Game mode): This server runs standard Rust survival; mp500 (Max players): Capacity is 500 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set are the tags DiedWorld publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does DiedWorld enforce? And settings?
No gather rate appears in DiedWorld's name. With the default limit, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. A community server, it appears in the Community section. The server has VAC, Valve's anti-cheat, on.
Which map does DiedWorld run?
The map on DiedWorld is procedural, created by the game.
Join
How do I join DiedWorld?
Open Rust, press F1, and type client.connect 188.17.189.39:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp500,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp500- Max players Capacity is 500 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167584- Build The game build is 167584.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.