My Local Server
188.18.161.153:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is My Local Server?
Right now My Local Server is offline; the last sighting was 47 hours ago. For the last seven days the mean was 1 players; the highest count was 1.
How does My Local Server rank against other Rust servers?
For player hours in the last seven days, My Local Server holds rank #6,186 and is in the top 28% of all ranked servers.
Wipe times
What is the wipe schedule on My Local Server?
Too few wipes are on record for My Local Server to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 4 days 14 hours is how long the present world has lasted.
Server
Is My Local Server online, and how reliable is it?
Live status for My Local Server: offline, last seen 47 hours ago. 28 of 96 hours were online in the last 4 full days, 29% uptime. The earliest record When Is Wipe has is 9 October 2026.
Which version of Rust does My Local Server run?
The Rust version for My Local Server is network protocol 2634 and build 167398, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is My Local Server located?
No region is published by My Local Server. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 188.18.161.153:28015.
Tags, lists
Which When Is Wipe lists include My Local Server? And filters?
The When Is Wipe lists My Local Server fits are: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on My Local Server mean?
gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code are the tags My Local Server publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does My Local Server enforce? And settings?
No gather rate appears in My Local Server's name. The group limit is 8 players, the default. On this server, the mode is survival, gather, build and raid, as standard. You can fight and raid other players. This is a community server, in the Community list. VAC is on.
Which map does My Local Server run?
My Local Server uses a procedural map from the game's generator.
Join
How do I join My Local Server?
Press F1 in Rust and enter client.connect 188.18.161.153:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players Capacity is 10 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167398- Build Build 167398.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.