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When Is Wipe

35,626 players on 11,460 servers

Offline #16,882

LOCAL-TEST-DO-NOT-JOIN

188.29.127.108:28215 checked 15d ago

Players

Now0/2
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 11:14 UTC 15d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 397 on average
179/200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 333 on average
101/200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average
256/275
Rustoria.co - EU LongEU · groups of 14+ · monthly · 315 on average
120/200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average
22/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 270 on average
109/150

Quick answers

from the figures on this page

Player counts

How busy is LOCAL-TEST-DO-NOT-JOIN?

Right now LOCAL-TEST-DO-NOT-JOIN is offline; the last sighting was 15 days 19 hours ago.

How does LOCAL-TEST-DO-NOT-JOIN rank against other Rust servers?

By player hours over the last seven days, LOCAL-TEST-DO-NOT-JOIN ranks #16,882 worldwide and sits in the top 71% of all ranked servers.

Wipe times

What does wipe day look like on LOCAL-TEST-DO-NOT-JOIN?

The busiest points of its recent wipes drew 0 players on average. The crowd reaches its peak 0 hours after the latest wipe.

What is the wipe schedule on LOCAL-TEST-DO-NOT-JOIN?

The rhythm of LOCAL-TEST-DO-NOT-JOIN cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 15 days 20 hours.

Server

Is LOCAL-TEST-DO-NOT-JOIN online, and how reliable is it?

Right now LOCAL-TEST-DO-NOT-JOIN is offline, with the most recent sighting 15 days 19 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. The earliest record When Is Wipe has is 29 September 2026.

Which version of Rust does LOCAL-TEST-DO-NOT-JOIN run?

The Rust version for LOCAL-TEST-DO-NOT-JOIN is network protocol 2633 and build 165217, on Windows. Joining needs the same protocol version; Steam handles that update for you.

Where is LOCAL-TEST-DO-NOT-JOIN located?

For LOCAL-TEST-DO-NOT-JOIN, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 188.29.127.108:28215 is its address.

Tags, lists

Which When Is Wipe lists include LOCAL-TEST-DO-NOT-JOIN? And filters?

The When Is Wipe lists LOCAL-TEST-DO-NOT-JOIN fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on LOCAL-TEST-DO-NOT-JOIN mean?

gmrust (Game mode): This server runs standard Rust survival; mp2 (Max players): Capacity is 2 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs165217 (Build): The game build is 165217; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code are the tags LOCAL-TEST-DO-NOT-JOIN publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.

Map and rules

What rules does LOCAL-TEST-DO-NOT-JOIN enforce? And settings?

LOCAL-TEST-DO-NOT-JOIN's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. Listed under Community, it is a community server. Anti-cheat VAC from Valve is on.

Which map does LOCAL-TEST-DO-NOT-JOIN run?

The map on LOCAL-TEST-DO-NOT-JOIN is procedural, created by the game.

Join

How do I join LOCAL-TEST-DO-NOT-JOIN?

Press F1 in Rust and enter client.connect 188.29.127.108:28215 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp2
Max players Capacity is 2 slots.
ts8
Group limit Teams are capped at 8, as shipped by default.
v2633
Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs165217
Build The game build is 165217.
ptrak
Networking This server uses RakNet, the game's usual network layer.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.