LOCAL-TEST-DO-NOT-JOIN
188.29.127.80:28215 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is LOCAL-TEST-DO-NOT-JOIN?
Right now LOCAL-TEST-DO-NOT-JOIN is offline; the last sighting was 15 days 19 hours ago.
How does LOCAL-TEST-DO-NOT-JOIN rank against other Rust servers?
For player hours in the last seven days, LOCAL-TEST-DO-NOT-JOIN holds rank #16,917 and is in the top 71% of all ranked servers.
Wipe schedule
What is the wipe schedule on LOCAL-TEST-DO-NOT-JOIN?
Its rhythm is not yet clear from the wipes of LOCAL-TEST-DO-NOT-JOIN on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 15 days 22 hours ago the current world was made.
Server details
Is LOCAL-TEST-DO-NOT-JOIN online, and how reliable is it?
The server LOCAL-TEST-DO-NOT-JOIN is offline as of the latest check; last seen 15 days 19 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. The earliest record When Is Wipe has is 29 September 2026.
Which version of Rust does LOCAL-TEST-DO-NOT-JOIN run?
On LOCAL-TEST-DO-NOT-JOIN, the Rust version is network protocol 2633 and build 165217 and the OS is Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is LOCAL-TEST-DO-NOT-JOIN located?
There is no region published for LOCAL-TEST-DO-NOT-JOIN. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 188.29.127.80:28215.
Lists and tags
Which When Is Wipe lists include LOCAL-TEST-DO-NOT-JOIN? And filters?
These When Is Wipe lists include LOCAL-TEST-DO-NOT-JOIN: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on LOCAL-TEST-DO-NOT-JOIN mean?
gmrust (Game mode): Standard survival is the game mode; mp2 (Max players): Capacity is 2 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server are the tags LOCAL-TEST-DO-NOT-JOIN publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does LOCAL-TEST-DO-NOT-JOIN enforce? And settings?
The name of LOCAL-TEST-DO-NOT-JOIN does not state a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. You can fight and raid other players. This is a community server, in the Community list. The server has VAC, Valve's anti-cheat, on.
Which map does LOCAL-TEST-DO-NOT-JOIN run?
A procedural map, made by the game, is used by LOCAL-TEST-DO-NOT-JOIN.
Join
How do I join LOCAL-TEST-DO-NOT-JOIN?
Press F1 in Rust and enter client.connect 188.29.127.80:28215 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp2- Max players Capacity is 2 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs165217- Build This server runs build 165217.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.