Local No-EAC Server
188.29.95.77:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Local No-EAC Server?
Right now Local No-EAC Server is offline; the last sighting was 24 days 11 hours ago.
How does Local No-EAC Server rank against other Rust servers?
Over the last seven days, Local No-EAC Server is #13,269 for player hours, placing it in the top – of ranked servers globally.
Wipe times
What is the wipe schedule on Local No-EAC Server?
The rhythm of Local No-EAC Server cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 24 days 22 hours.
Server details
Is Local No-EAC Server online, and how reliable is it?
The server Local No-EAC Server is offline as of the latest check; last seen 24 days 11 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. When Is Wipe has tracked it since 18 September 2026.
Which version of Rust does Local No-EAC Server run?
Rust network protocol 2633 and build 164530 on Windows is what Local No-EAC Server runs. Joining needs the same protocol version; Steam handles that update for you.
Where is Local No-EAC Server located?
For Local No-EAC Server, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 188.29.95.77:28015.
Tags, lists
Which When Is Wipe lists include Local No-EAC Server? And filters?
The When Is Wipe lists Local No-EAC Server fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local No-EAC Server mean?
These are the tags Local No-EAC Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs164530 (Build): This server runs build 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Local No-EAC Server enforce? And settings?
The name of Local No-EAC Server does not state a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. A community server, it appears in the Community section. Anti-cheat VAC from Valve is off.
Which map does Local No-EAC Server run?
Local No-EAC Server uses a procedural map from the game's generator.
Join
How do I join Local No-EAC Server?
Open Rust, press F1, and type client.connect 188.29.95.77:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players Capacity is 10 slots.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs164530- Build This server runs build 164530.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.