D23 save interval test
189.163.141.22:29715 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is D23 save interval test?
Currently D23 save interval test is offline, having last been seen 6 days 13 hours ago. Looking at the last seven days, the average player count was 0.
How does D23 save interval test rank against other Rust servers?
By player hours over the last seven days, D23 save interval test ranks #15,901 worldwide and sits in the top 72% of all ranked servers.
Wipe schedule
What is the wipe schedule on D23 save interval test?
Too few wipes are on record for D23 save interval test to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 6 days 13 hours.
Server
Is D23 save interval test online, and how reliable is it?
Right now D23 save interval test is offline, with the most recent sighting 6 days 13 hours ago. In the last 5 full days, it was up for 0 of 120 hours, or 0% of the time. Its first appearance in When Is Wipe data was 8 October 2026.
Which version of Rust does D23 save interval test run?
Rust network protocol 2634 and build 166586 on Windows is what D23 save interval test runs. Steam updates your game, so the protocol matches when you join.
Where is D23 save interval test located?
No region is published by D23 save interval test. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 189.163.141.22:29715.
Tags, lists
Which When Is Wipe lists include D23 save interval test? And filters?
The When Is Wipe lists D23 save interval test fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on D23 save interval test mean?
These are the tags D23 save interval test publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp0 (Max players): Capacity is 0 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does D23 save interval test enforce? And settings?
No gather rate appears in D23 save interval test's name. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. You can fight and raid other players. Listed under Community, it is a community server. Anti-cheat VAC from Valve is on.
Which map does D23 save interval test run?
The map on D23 save interval test is procedural, created by the game.
How to join
How do I join D23 save interval test?
Open Rust, press F1, and type client.connect 189.163.141.22:29715 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp0,ptrak,$r?,v2634,gmrust,cs166586,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp0- Max players Capacity is 0 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166586- Build The game build is 166586.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.