PoCTest
190.111.127.52:28115 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 23:50 UTC 15d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is PoCTest?
At present PoCTest shows as offline; its last appearance was 15 days 9 hours ago.
How does PoCTest rank against other Rust servers?
For player hours in the last seven days, PoCTest holds rank #16,838 and is in the top 70% of all ranked servers.
Wipe schedule
What does wipe day look like on PoCTest?
The busiest points of its recent wipes drew 0 players on average. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on PoCTest?
Its rhythm is not yet clear from the wipes of PoCTest on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 15 days 10 hours is how long the present world has lasted.
Server
Is PoCTest online, and how reliable is it?
The server PoCTest is offline as of the latest check; last seen 15 days 9 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. Its first appearance in When Is Wipe data was 29 September 2026.
Which version of Rust does PoCTest run?
Rust network protocol 2633 and build 165217 on Windows is what PoCTest runs. Steam updates your game, so the protocol matches when you join.
Where is PoCTest located?
No region is published by PoCTest. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 190.111.127.52:28115 is its address.
Lists and tags
Which When Is Wipe lists include PoCTest? And filters?
The When Is Wipe lists PoCTest fits are: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on PoCTest mean?
The game's server browser reads the tags PoCTest publishes: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): The server holds 10 players; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does PoCTest enforce? And settings?
No gather rate appears in PoCTest's name. With the default limit, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. Combat and raiding between players are allowed. This is a community server, in the Community list. Anti-cheat VAC from Valve is on.
Which map does PoCTest run?
PoCTest uses a procedural map from the game's generator.
Join
How do I join PoCTest?
Press F1 in Rust and enter client.connect 190.111.127.52:28115 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players The server holds 10 players.
ts8- Group limit Default team size applies: 8 maximum.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs165217- Build The game build is 165217.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.