Local_Test
190.114.39.185:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Local_Test?
Right now Local_Test is offline; the last sighting was 27 days 3 hours ago.
How does Local_Test rank against other Rust servers?
By player hours over the last seven days, Local_Test ranks #15,420 worldwide and sits in the top – of all ranked servers.
Wipe schedule
What is the wipe schedule on Local_Test?
Its rhythm is not yet clear from the wipes of Local_Test on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 27 days 3 hours is how long the present world has lasted.
Server
Is Local_Test online, and how reliable is it?
Live status for Local_Test: offline, last seen 27 days 3 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. Its first appearance in When Is Wipe data was 18 September 2026.
Which version of Rust does Local_Test run?
On Local_Test, the Rust version is network protocol 2633 and build 164530 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Local_Test located?
There is no region published for Local_Test. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 190.114.39.185:28015 is its address.
Lists and tags
Which When Is Wipe lists include Local_Test? And filters?
Community Rust servers are the When Is Wipe lists that Local_Test fits. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local_Test mean?
gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): The server holds 10 players; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs164530 (Build): Build 164530; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set are the tags Local_Test publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does Local_Test enforce? And settings?
No gather rate appears in Local_Test's name. The group limit is 8 players, the default. The game mode for this server is survival, standard survival: gathering, building, raiding. You can fight and raid other players. Listed under Community, it is a community server. VAC is off.
Which map does Local_Test run?
Local_Test uses a procedural map from the game's generator.
How to join
How do I join Local_Test?
Press F1 in Rust and enter client.connect 190.114.39.185:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players The server holds 10 players.
ts8- Group limit Default team size applies: 8 maximum.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs164530- Build Build 164530.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.