[EU/SWE] Playstar - SOLO - LARGE MAP
EU 192.121.44.42:28016 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 6% of all ranked servers, top 18% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 15 October, 18:45 UTC, in 1d 4h. Its biweekly schedule tag · low confidence
- usual gap
- 14.1 days between real wipes
- wipe-day peak
- 30 players, last three wipes
- crowd held
- 0% else halves by day 10
Coming wipes
- 1d 4hThu 15 Oct, 18:45 UTC
- 15d 4hThu 29 Oct, 18:45 UTC
- 22d 5hThu 5 Nov, 19:00 UTCFW
- 29d 4hThu 12 Nov, 18:45 UTC
- 43d 4hThu 26 Nov, 18:45 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 33, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:45 UTCFW 12d ago | 33 | – | running | 5 |
| Thu 17 Sep, 16:55 UTC 26d ago | 28 | halved by day 10 | 14.1 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is [EU/SWE] Playstar - SOLO - LARGE MAP?
6 of 50 slots on [EU/SWE] Playstar - SOLO - LARGE MAP are filled right now. For the last seven days the mean was 7 players; the highest count was 23. The busiest time in the last 48 hours was 20:00 UTC, when the average was 8 players.
How does [EU/SWE] Playstar - SOLO - LARGE MAP rank against other Rust servers?
For player hours in the last seven days, [EU/SWE] Playstar - SOLO - LARGE MAP holds rank #1,317 worldwide, #499 in Europe, and is in the top 6% of all ranked servers.
Wipe times
What does wipe day look like on [EU/SWE] Playstar - SOLO - LARGE MAP?
Its recent wipes drew an average busiest crowd of 30 players. 2 hours after the latest wipe, the crowd peaks. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. On the occasions it did not hold, the crowd was below half by day 10.
What is the wipe schedule on [EU/SWE] Playstar - SOLO - LARGE MAP?
The prediction follows its tag because too few wipes of [EU/SWE] Playstar - SOLO - LARGE MAP are on record to confirm the schedule. Thursday 15 October at 18:45 UTC is when its next wipe is due. 12 days 19 hours ago the current world was made. Its tags give an every-two-weeks wipe schedule.
Server
Is [EU/SWE] Playstar - SOLO - LARGE MAP online, and how reliable is it?
Live status for [EU/SWE] Playstar - SOLO - LARGE MAP: online. It reports an uptime that puts the last restart at about 10 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. The earliest record When Is Wipe has is 13 September 2026.
Performance of [EU/SWE] Playstar - SOLO - LARGE MAP: does it run smoothly?
The last 48 hours saw an average of 55 server fps and a low of 37. The highest entity count was 180,643, including buildings, deployables and everything else. It went as high as 4,547 MB of memory. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does [EU/SWE] Playstar - SOLO - LARGE MAP run?
Rust network protocol 2634 and build 167781 on Linux is what [EU/SWE] Playstar - SOLO - LARGE MAP runs. Steam updates your game, so the protocol matches when you join.
Where is [EU/SWE] Playstar - SOLO - LARGE MAP located?
With its EU tag, [EU/SWE] Playstar - SOLO - LARGE MAP lists itself in Europe. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 192.121.44.42:28016 is its address.
Tags, lists
Which When Is Wipe lists include [EU/SWE] Playstar - SOLO - LARGE MAP? And filters?
The When Is Wipe lists [EU/SWE] Playstar - SOLO - LARGE MAP fits are: EU Rust servers, Community Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the server tags on [EU/SWE] Playstar - SOLO - LARGE MAP mean?
The game's server browser reads the tags [EU/SWE] Playstar - SOLO - LARGE MAP publishes: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server; ^b (Biweekly): This server wipes fortnightly; ^v (Vanilla): This server runs the game unchanged, with no modified rates, kits or rules; ^q (Premium): This server is restricted to those with Rust premium; EU (Europe): In the server browser it sits under Europe. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does [EU/SWE] Playstar - SOLO - LARGE MAP enforce? And settings?
No gather rate appears in [EU/SWE] Playstar - SOLO - LARGE MAP's name. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. Combat and raiding between players are allowed. A community server, it appears in the Community section. Vanilla is claimed: this server runs the game unchanged, with no modified rates, kits or rules. This server is restricted to those with Rust premium. The server has VAC, Valve's anti-cheat, on.
Which map does [EU/SWE] Playstar - SOLO - LARGE MAP run?
[EU/SWE] Playstar - SOLO - LARGE MAP runs a procedural map of size 5,000 with seed 12346, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join [EU/SWE] Playstar - SOLO - LARGE MAP?
Press F1 in Rust and enter client.connect 192.121.44.42:28016 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. This server is restricted to those with Rust premium. You can find its website at https://discord.com/invite/gxJm7Pv.
Server tags
Published as mp50,ptrak,$r?,v2634,^b,^v,EU,gmrust,cs167781,^q,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp50- Max players Capacity is 50 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Wipe schedule
^b- Biweekly This server wipes fortnightly.
Difficulty
^v- Vanilla This server runs the game unchanged, with no modified rates, kits or rules.
Mods and access
^q- Premium This server is restricted to those with Rust premium.
Region
EU- Europe In the server browser it sits under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.