typical TEST
192.255.237.203:28023 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is typical TEST?
At present typical TEST shows as offline; its last appearance was 25 days 1 hours ago.
How does typical TEST rank against other Rust servers?
By player hours over the last seven days, typical TEST ranks #15,478 worldwide and sits in the top 70% of all ranked servers.
Wipe schedule
What is the wipe schedule on typical TEST?
Its rhythm is not yet clear from the wipes of typical TEST on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 26 days 1 hours.
Server
Is typical TEST online, and how reliable is it?
Live status for typical TEST: offline, last seen 25 days 1 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. The earliest record When Is Wipe has is 18 September 2026.
Which version of Rust does typical TEST run?
The Rust version for typical TEST is network protocol 2633 and build 164530, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is typical TEST located?
There is no region published for typical TEST. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 192.255.237.203:28023 is its address.
Lists and tags
Which When Is Wipe lists include typical TEST? And filters?
These When Is Wipe lists include typical TEST: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on typical TEST mean?
The game's server browser reads the tags typical TEST publishes: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Capacity is 100 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs164530 (Build): This server runs build 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does typical TEST enforce? And settings?
The name of typical TEST does not state a gather rate. The group limit is 8 players, the default. gather, build and raid, as standard That is the game mode: survival. PvP and raiding are enabled. A community server, it appears in the Community section. VAC is on.
Which map does typical TEST run?
The map on typical TEST is procedural, size 1,000, seed 6738, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join typical TEST?
Press F1 in Rust and enter client.connect 192.255.237.203:28023 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp100- Max players Capacity is 100 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs164530- Build This server runs build 164530.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.