[U.S]OzziGaming 1.5x | Bi-Weekly |
193.31.31.104:28026 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is [U.S]OzziGaming 1.5x | Bi-Weekly |?
[U.S]OzziGaming 1.5x | Bi-Weekly | is holding 0 of its 100 slots at the moment. Averaged over the past week: 0 players.
How does [U.S]OzziGaming 1.5x | Bi-Weekly | rank against other Rust servers?
Over the last seven days, [U.S]OzziGaming 1.5x | Bi-Weekly | is #15,967 for player hours, placing it in the top 71% of ranked servers globally.
Wipe schedule
What is the wipe schedule on [U.S]OzziGaming 1.5x | Bi-Weekly |?
The rhythm of [U.S]OzziGaming 1.5x | Bi-Weekly | cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 8 days 13 hours ago the current world was made.
Server
Is [U.S]OzziGaming 1.5x | Bi-Weekly | online, and how reliable is it?
Right now [U.S]OzziGaming 1.5x | Bi-Weekly | is up and online. Based on reported uptime, the last restart was roughly 8 days 11 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. The earliest record When Is Wipe has is 5 October 2026.
Performance of [U.S]OzziGaming 1.5x | Bi-Weekly |: does it run smoothly?
The last 48 hours saw an average of 106 server fps and a low of 62. The highest entity count was 47,245, including buildings, deployables and everything else. It went as high as 5,623 MB of memory. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does [U.S]OzziGaming 1.5x | Bi-Weekly | run?
On [U.S]OzziGaming 1.5x | Bi-Weekly |, the Rust version is network protocol 2634 and build 166652 and the OS is Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is [U.S]OzziGaming 1.5x | Bi-Weekly | located?
No region is published by [U.S]OzziGaming 1.5x | Bi-Weekly |. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 193.31.31.104:28026 is its address.
Tags, lists
Which When Is Wipe lists include [U.S]OzziGaming 1.5x | Bi-Weekly |? And filters?
These When Is Wipe lists include [U.S]OzziGaming 1.5x | Bi-Weekly |: 1.5x Rust servers and Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 1.5x.
What do the server tags on [U.S]OzziGaming 1.5x | Bi-Weekly | mean?
These are the tags [U.S]OzziGaming 1.5x | Bi-Weekly | publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Capacity is 100 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does [U.S]OzziGaming 1.5x | Bi-Weekly | enforce? And settings?
By its name, [U.S]OzziGaming 1.5x | Bi-Weekly | uses 1.5x gathering. With the default limit, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. The server has VAC, Valve's anti-cheat, on.
Which map does [U.S]OzziGaming 1.5x | Bi-Weekly | run?
The map on [U.S]OzziGaming 1.5x | Bi-Weekly | is procedural, size 3,000, seed 1, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join [U.S]OzziGaming 1.5x | Bi-Weekly |?
Press F1 in Rust and enter client.connect 193.31.31.104:28026 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp100- Max players Capacity is 100 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166652- Build Build 166652.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.