ServerName
193.93.231.100:28015 checked 21h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is ServerName?
Currently ServerName is offline, having last been seen 21 hours ago. The past seven days show 1 players on average and 1 at peak. The busiest time in the last 48 hours was 18:00 UTC, when the average was 0 players.
How does ServerName rank against other Rust servers?
For player hours in the last seven days, ServerName holds rank #10,762 and is in the top 48% of all ranked servers.
Wipe schedule
What is the wipe schedule on ServerName?
Too few wipes are on record for ServerName to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 5 days 21 hours is how long the present world has lasted.
Server
Is ServerName online, and how reliable is it?
Live status for ServerName: offline, last seen 21 hours ago. 6 of 72 hours were online in the last 3 full days, 8% uptime. When Is Wipe has tracked it since 10 October 2026.
Which version of Rust does ServerName run?
Rust network protocol 2635 and build 167854 on Windows is what ServerName runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is ServerName located?
No region is published by ServerName. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 193.93.231.100:28015 is its address.
Lists and tags
Which When Is Wipe lists include ServerName? And filters?
These When Is Wipe lists include ServerName: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on ServerName mean?
gmrust (Game mode): Standard survival is the game mode; mp5 (Max players): Capacity is 5 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2635 (Protocol): Your game version has to be on protocol 2635 to connect; cs167854 (Build): Build 167854; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set are the tags ServerName publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does ServerName enforce? And settings?
No gather rate appears in ServerName's name. The group limit is 8 players, the default. gather, build and raid, as standard That is the game mode: survival. PvP and raiding are enabled. Listed under Community, it is a community server. VAC is on.
Which map does ServerName run?
ServerName uses a procedural map from the game's generator.
How to join
How do I join ServerName?
Press F1 in Rust and enter client.connect 193.93.231.100:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2635,gmrust,cs167854,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp5- Max players Capacity is 5 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2635- Protocol Your game version has to be on protocol 2635 to connect.
cs167854- Build Build 167854.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.