TTFMJ Rust Server
194.107.126.55:28115 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is TTFMJ Rust Server?
Right now TTFMJ Rust Server is offline; the last sighting was 15 days 20 hours ago.
How does TTFMJ Rust Server rank against other Rust servers?
By player hours over the last seven days, TTFMJ Rust Server ranks #16,908 worldwide and sits in the top 71% of all ranked servers.
Wipe schedule
What is the wipe schedule on TTFMJ Rust Server?
The rhythm of TTFMJ Rust Server cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 40 days 8 hours ago the current world was made.
Server details
Is TTFMJ Rust Server online, and how reliable is it?
The server TTFMJ Rust Server is offline as of the latest check; last seen 15 days 20 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. Its first appearance in When Is Wipe data was 13 September 2026.
Which version of Rust does TTFMJ Rust Server run?
The Rust version for TTFMJ Rust Server is network protocol 2633 and build 165217, on Linux. Steam updates your game, so the protocol matches when you join.
Where is TTFMJ Rust Server located?
No region is published by TTFMJ Rust Server. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 194.107.126.55:28115 is its address.
Tags, lists
Which When Is Wipe lists include TTFMJ Rust Server? And filters?
These When Is Wipe lists include TTFMJ Rust Server: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on TTFMJ Rust Server mean?
These are the tags TTFMJ Rust Server publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): The server holds 50 players; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does TTFMJ Rust Server enforce? And settings?
TTFMJ Rust Server's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. A community server, it appears in the Community section. The server has VAC, Valve's anti-cheat, on.
Which map does TTFMJ Rust Server run?
The map on TTFMJ Rust Server is procedural, created by the game.
How to join
How do I join TTFMJ Rust Server?
Press F1 in Rust and enter client.connect 194.107.126.55:28115 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players The server holds 50 players.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs165217- Build Build 165217.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.