My Local Server
194.120.133.96:28015 checked 3h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is My Local Server?
Right now My Local Server is offline; the last sighting was 3 hours ago. Looking at the last seven days, the average player count was 0.
How does My Local Server rank against other Rust servers?
For player hours in the last seven days, My Local Server holds rank #15,901 and is in the top 72% of all ranked servers.
Wipe schedule
What is the wipe schedule on My Local Server?
Its rhythm is not yet clear from the wipes of My Local Server on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 56 days 17 hours ago the current world was made.
Server
Is My Local Server online, and how reliable is it?
Live status for My Local Server: offline, last seen 3 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. Its first appearance in When Is Wipe data was 1 October 2026.
Which version of Rust does My Local Server run?
Rust network protocol 2632 and build 161125 on Windows is what My Local Server runs. Joining needs the same protocol version; Steam handles that update for you.
Where is My Local Server located?
No region is published by My Local Server. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 194.120.133.96:28015.
Tags, lists
Which When Is Wipe lists include My Local Server? And filters?
Community Rust servers are the When Is Wipe lists that My Local Server fits. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on My Local Server mean?
These are the tags My Local Server publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp5 (Max players): Capacity is 5 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2632 (Protocol): Protocol 2632: to join, your game must match this version; cs161125 (Build): The game build is 161125; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does My Local Server enforce? And settings?
My Local Server's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. PvP and raiding are enabled. This is a community server, in the Community list. VAC is off.
Which map does My Local Server run?
My Local Server uses a procedural map from the game's generator.
How to join
How do I join My Local Server?
Open Rust, press F1, and type client.connect 194.120.133.96:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp5,ptrak,$r?,v2632,gmrust,cs161125,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp5- Max players Capacity is 5 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2632- Protocol Protocol 2632: to join, your game must match this version.
cs161125- Build The game build is 161125.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.