ServerName
194.146.189.93:28015 checked 18h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is ServerName?
Currently ServerName is offline, having last been seen 18 hours ago. For the last seven days the mean was 1 players; the highest count was 1. Over the past 48 hours, the peak period was 01:00 UTC with an average of 1 players.
How does ServerName rank against other Rust servers?
By player hours over the last seven days, ServerName ranks #8,438 worldwide and sits in the top 38% of all ranked servers.
Wipe schedule
What is the wipe schedule on ServerName?
Its rhythm is not yet clear from the wipes of ServerName on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 4 days 3 hours is how long the present world has lasted.
Server
Is ServerName online, and how reliable is it?
Live status for ServerName: offline, last seen 18 hours ago. In the last 3 full days, it was up for 3 of 72 hours, or 4% of the time. The earliest record When Is Wipe has is 10 October 2026.
Which version of Rust does ServerName run?
On ServerName, the Rust version is network protocol 2634 and build 167781 and the OS is Windows. Steam updates your game, so the protocol matches when you join.
Where is ServerName located?
No region is published by ServerName. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 194.146.189.93:28015.
Lists and tags
Which When Is Wipe lists include ServerName? And filters?
The When Is Wipe lists ServerName fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on ServerName mean?
These are the tags ServerName publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp1 (Max players): The server holds 1 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does ServerName enforce? And settings?
No gather rate appears in ServerName's name. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. You can fight and raid other players. This is a community server, in the Community list. VAC is on.
Which map does ServerName run?
ServerName uses a procedural map from the game's generator.
Join
How do I join ServerName?
Open Rust, press F1, and type client.connect 194.146.189.93:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp1- Max players The server holds 1 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build The game build is 167781.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.