Release smoke test: vanilla
194.147.90.150:28115 checked 7h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 07:08 UTC 7h ago | – | – | – | 0 |
| Wed 14 Oct, 07:04 UTC 7h ago | – | – | – | 0 |
| Tue 13 Oct, 07:09 UTC 1d ago | – | – | – | 0 |
| Tue 13 Oct, 07:04 UTC 1d ago | – | – | – | 0 |
| Mon 12 Oct, 19:09 UTC 1d ago | – | – | – | 0 |
| Mon 12 Oct, 19:04 UTC 1d ago | – | – | – | 0 |
| Sun 11 Oct, 19:04 UTC 2d ago | – | – | – | 0 |
| Sun 11 Oct, 07:09 UTC 3d ago | – | – | – | 0 |
| Sun 11 Oct, 07:04 UTC 3d ago | – | – | – | 0 |
| Sat 10 Oct, 07:09 UTC 4d ago | – | – | – | 0 |
| Sat 10 Oct, 07:04 UTC 4d ago | – | – | – | 0 |
| Fri 9 Oct, 19:07 UTC 4d ago | – | – | – | 0 |
| Fri 9 Oct, 19:04 UTC 4d ago | – | – | – | 0 |
| Fri 9 Oct, 07:07 UTC 5d ago | – | – | – | 0 |
| Fri 9 Oct, 07:04 UTC 5d ago | – | – | – | 0 |
| Thu 8 Oct, 19:07 UTC 5d ago | – | – | – | 0 |
| Thu 8 Oct, 07:12 UTC 6d ago | – | – | – | 0 |
| Wed 7 Oct, 07:12 UTC 7d ago | – | – | – | 0 |
| Tue 6 Oct, 19:06 UTC 7d ago | – | – | – | 0 |
| Tue 6 Oct, 19:04 UTC 7d ago | – | – | – | 0 |
Similar servers
Quick answers
Population
How busy is Release smoke test: vanilla?
Currently Release smoke test: vanilla is offline, having last been seen 7 hours ago. Looking at the last seven days, the average player count was 0.
How does Release smoke test: vanilla rank against other Rust servers?
Over the last seven days, Release smoke test: vanilla is #15,915 for player hours, placing it in the top 72% of ranked servers globally.
Wipe schedule
What is the wipe schedule on Release smoke test: vanilla?
None of the resets Release smoke test: vanilla runs every few hours is a wipe, and it keeps no wipe schedule.
Server
Is Release smoke test: vanilla online, and how reliable is it?
Live status for Release smoke test: vanilla: offline, last seen 7 hours ago. In the last 7 full days, it was up for 10 of 168 hours, or 6% of the time. When Is Wipe has tracked it since 13 September 2026.
Which version of Rust does Release smoke test: vanilla run?
On Release smoke test: vanilla, the Rust version is network protocol 2634 and build 167781 and the OS is Linux. Steam updates your game, so the protocol matches when you join.
Where is Release smoke test: vanilla located?
There is no region published for Release smoke test: vanilla. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 194.147.90.150:28115.
Tags, lists
Which When Is Wipe lists include Release smoke test: vanilla? And filters?
These When Is Wipe lists include Release smoke test: vanilla: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on Release smoke test: vanilla mean?
These are the tags Release smoke test: vanilla publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp200 (Max players): Capacity is 200 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings; jp0 (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Release smoke test: vanilla enforce? And settings?
The name of Release smoke test: vanilla does not state a gather rate. The group limit is 8 players, the default. gather, build and raid, as standard That is the game mode: survival. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. Anti-cheat VAC from Valve is off.
Join
How do I join Release smoke test: vanilla?
Open Rust, press F1, and type client.connect 194.147.90.150:28115 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp200,ptrak,jp0,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp200- Max players Capacity is 200 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167781- Build The game build is 167781.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Other
jp0- Custom tag A custom tag: added by the owner or a plugin, not by Facepunch.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.