Snow_Rust Build
194.147.90.83:35100 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Snow_Rust Build?
Snow_Rust Build is holding 0 of its 150 slots at the moment. For the last seven days the mean was 1 players; the highest count was 13. Over the past 48 hours, the peak period was 17:00 UTC with an average of 0 players.
How does Snow_Rust Build rank against other Rust servers?
Over the last seven days, Snow_Rust Build is #3,853 for player hours, placing it in the top 17% of ranked servers globally.
Wipe times
What is the wipe schedule on Snow_Rust Build?
The rhythm of Snow_Rust Build cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 50 days 23 hours is how long the present world has lasted.
Server details
Is Snow_Rust Build online, and how reliable is it?
Live status for Snow_Rust Build: online. Based on reported uptime, the last restart was roughly 5 days 9 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. The earliest record When Is Wipe has is 27 September 2026.
Performance of Snow_Rust Build: does it run smoothly?
In the last 48 hours, average server fps was 24, and it never dropped below 22. Buildings, deployables and other world objects pushed the entity count as high as 3,457. The peak memory usage was 4,442 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does Snow_Rust Build run?
The Rust version for Snow_Rust Build is network protocol 2617 and build 140534, on Windows. Steam updates your game, so the protocol matches when you join.
Where is Snow_Rust Build located?
For Snow_Rust Build, the region is missing and the region code is eu2. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 194.147.90.83:35100.
Lists and tags
Which When Is Wipe lists include Snow_Rust Build? And filters?
The When Is Wipe lists Snow_Rust Build fits are: Best modded Rust servers and Rust build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Snow_Rust Build mean?
The game's server browser reads the tags Snow_Rust Build publishes: gmrust (Game mode): Standard survival is the game mode; mp150 (Max players): Slot count: 150; ts8 (Group limit): Default team size applies: 8 maximum; v2617 (Protocol): Protocol 2617: to join, your game must match this version; cs140534 (Build): This server runs build 140534; ptrak (Networking): This server uses RakNet, the game's usual network layer; $reu2 (Region code): The code for this server's region is eu2; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Snow_Rust Build enforce? And settings?
No gather rate appears in Snow_Rust Build's name. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. The server has VAC, Valve's anti-cheat, off.
Which map does Snow_Rust Build run?
The map on Snow_Rust Build is procedural, size 3,500, seed 1337, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here. The name of the map is Custom Map.
Join
How do I join Snow_Rust Build?
Open Rust, press F1, and type client.connect 194.147.90.83:35100 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. You can find its website at https://free-rust.pro.
Server tags
Published as mp150,ptrak,$reu2,v2617,gmrust,cs140534,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp150- Max players Slot count: 150.
ts8- Group limit Default team size applies: 8 maximum.
v2617- Protocol Protocol 2617: to join, your game must match this version.
cs140534- Build This server runs build 140534.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$reu2- Region code The code for this server's region is eu2.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.