Local Test Server
194.187.155.5:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Local Test Server?
Right now Local Test Server is offline; the last sighting was 28 days 14 hours ago.
How does Local Test Server rank against other Rust servers?
By player hours over the last seven days, Local Test Server ranks #13,258 worldwide and sits in the top – of all ranked servers.
Wipe schedule
What is the wipe schedule on Local Test Server?
Too few wipes are on record for Local Test Server to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 34 days 7 hours is how long the present world has lasted.
Server
Is Local Test Server online, and how reliable is it?
Right now Local Test Server is offline, with the most recent sighting 28 days 14 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. The earliest record When Is Wipe has is 15 September 2026.
Which version of Rust does Local Test Server run?
Rust network protocol 2633 and build 163493 on Windows is what Local Test Server runs. Joining needs the same protocol version; Steam handles that update for you.
Where is Local Test Server located?
There is no region published for Local Test Server. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 194.187.155.5:28015 is its address.
Lists and tags
Which When Is Wipe lists include Local Test Server? And filters?
The When Is Wipe lists Local Test Server fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Test Server mean?
The game's server browser reads the tags Local Test Server publishes: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs163493 (Build): The game build is 163493; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Local Test Server enforce? And settings?
The name of Local Test Server does not state a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. You can fight and raid other players. Listed under Community, it is a community server. VAC is on.
Which map does Local Test Server run?
The map on Local Test Server is procedural, created by the game.
Join
How do I join Local Test Server?
Press F1 in Rust and enter client.connect 194.187.155.5:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs163493,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players Capacity is 10 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs163493- Build The game build is 163493.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.