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When Is Wipe

85,654 players on 11,708 servers

Online #15,153

RR Physgun DEV

NA · uk1 194.69.160.15:28043 checked 8m ago

vanillamoddedcarbon

Players

Now0/100
Peak, 48 hours1
7-day average0
7-day peak1
AveragePeak
00.250.50.75119:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

02040608019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 09:12 UTC 2d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 51 on average
38/175
21/50
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average
13/100
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 19 on average
8/100
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 17 on average
11/90
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 16 on average
6/150

Quick answers

from the figures on this page

Population

How busy is RR Physgun DEV?

The current population of RR Physgun DEV is 0 out of 100 slots. For the last seven days the mean was 0 players; the highest count was 1. In the last 48 hours, 09:00 UTC drew the highest average: 0 players.

How does RR Physgun DEV rank against other Rust servers?

Over the last seven days, RR Physgun DEV is #15,153 for player hours globally and #1,483 in North America, placing it in the top 68% of ranked servers.

Wipe schedule

What does wipe day look like on RR Physgun DEV?

At their busiest, its recent wipes drew 1 players on average. On the latest wipe, 0 hours passed before the crowd peaked.

What is the wipe schedule on RR Physgun DEV?

The rhythm of RR Physgun DEV cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 2 days 9 hours is how long the present world has lasted.

Server

Is RR Physgun DEV online, and how reliable is it?

Right now RR Physgun DEV is up and online. The uptime it reports indicates a restart about 2 days 6 hours ago. In the last 7 full days, it was up for 52 of 168 hours, or 31% of the time. Its first appearance in When Is Wipe data was 13 September 2026.

Performance of RR Physgun DEV: does it run smoothly?

In the last 48 hours, average server fps was 60, and it never dropped below 60. At its peak it held 9,099 entities, which covers buildings, deployables and all other objects in the world. Memory use reached 1,365 MB. Low fps together with an increasing entity count is what players call lag.

Which version of Rust does RR Physgun DEV run?

The Rust version for RR Physgun DEV is network protocol 2634 and build 167584, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.

Where is RR Physgun DEV located?

In North America, RR Physgun DEV lists itself with its NA tag, and uk1 is its region code. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 194.69.160.15:28043.

Tags, lists

Who runs RR Physgun DEV?

Both RR Physgun DEV and 16 other servers we track publish a joinmyga.me hostname, so they are most likely run by the same operator.

Which When Is Wipe lists include RR Physgun DEV? And filters?

Best modded Rust servers and Rust servers in North America are the When Is Wipe lists that RR Physgun DEV fits. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on RR Physgun DEV mean?

The game's server browser reads the tags RR Physgun DEV publishes: gmrust (Game mode): Standard survival is the game mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167584 (Build): The game build is 167584; ptrak (Networking): This server uses RakNet, the game's usual network layer; $ruk1 (Region code): Region code uk1 is set for this server; ^v (Vanilla): No rate changes, kits or extra rules: the game exactly as Facepunch ships it; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): The plugin framework is Carbon; NA (North America): North America is the browser category for this server. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.

Rules, map

What rules does RR Physgun DEV enforce? And settings?

The name of RR Physgun DEV does not state a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Plugins: Carbon. Vanilla is claimed: no rate changes, kits or extra rules: the game exactly as Facepunch ships it. VAC is on.

Which map does RR Physgun DEV run?

RR Physgun DEV runs a procedural map of size 1,500 with seed 1234567, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.

How to join

How do I join RR Physgun DEV?

Open Rust, press F1, and type client.connect 194.69.160.15:28043 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.

Server tags

what each one means

Published as mp100,ptrak,$ruk1,v2634,^z,^y,^v,NA,gmrust,cs167584,ts8

Game

gmrust
Game mode Standard survival is the game mode.
mp100
Max players Slot count: 100.
ts8
Group limit Default team size applies: 8 maximum.
v2634
Protocol Protocol 2634: to join, your game must match this version.
cs167584
Build The game build is 167584.
ptrak
Networking This server uses RakNet, the game's usual network layer.
$ruk1
Region code Region code uk1 is set for this server.

Difficulty

^v
Vanilla No rate changes, kits or extra rules: the game exactly as Facepunch ships it.

Mods and access

^z
Modded Listed under Modded, with plugins or changed settings.
^y
Carbon The plugin framework is Carbon.

Region

NA
North America North America is the browser category for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.