ShockRust | Blue | NoLimit
194.93.2.154:35100 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 2% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 12:55 UTC 1d ago | – | – | running | 96 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is ShockRust | Blue | NoLimit?
ShockRust | Blue | NoLimit is holding 278 of its 500 slots at the moment. For the last seven days the mean was 130 players; the highest count was 352. The busiest time in the last 48 hours was 15:00 UTC, when the average was 341 players.
How does ShockRust | Blue | NoLimit rank against other Rust servers?
Over the last seven days, ShockRust | Blue | NoLimit is #499 for player hours, placing it in the top 2% of ranked servers globally.
Wipe schedule
What is the wipe schedule on ShockRust | Blue | NoLimit?
The rhythm of ShockRust | Blue | NoLimit cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 24 hours ago the current world was made.
Server details
Is ShockRust | Blue | NoLimit online, and how reliable is it?
Right now ShockRust | Blue | NoLimit is up and online. Based on reported uptime, the last restart was roughly 10 hours ago. 24 of 24 hours were online in the last 1 full day, 100% uptime. Its first appearance in When Is Wipe data was 22 October 2026.
Performance of ShockRust | Blue | NoLimit: does it run smoothly?
Over the past 48 hours, it averaged 216 server fps, with a minimum of 94. At its peak it held 295,492 entities, which covers buildings, deployables and all other objects in the world. Memory use reached 5,594 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does ShockRust | Blue | NoLimit run?
On ShockRust | Blue | NoLimit, the Rust version is network protocol 2556 and build 104046 and the OS is Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is ShockRust | Blue | NoLimit located?
No region is published by ShockRust | Blue | NoLimit. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 194.93.2.154:35100 is its address.
Lists and tags
Which When Is Wipe lists include ShockRust | Blue | NoLimit? And filters?
These When Is Wipe lists include ShockRust | Blue | NoLimit: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 3 days; Players now: At least 200; Average players: 100+ on average.
What do the server tags on ShockRust | Blue | NoLimit mean?
gmrust (Game mode): Standard survival is the game mode; mp500 (Max players): Slot count: 500; v2556 (Protocol): The server runs game protocol 2556; a version mismatch blocks joining; cs104046 (Build): This server runs build 104046; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section are the tags ShockRust | Blue | NoLimit publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does ShockRust | Blue | NoLimit enforce? And settings?
ShockRust | Blue | NoLimit's name makes no mention of a gather rate. The group limit is not published. The game mode for this server is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. VAC is on.
Which map does ShockRust | Blue | NoLimit run?
ShockRust | Blue | NoLimit runs a procedural map of size 4,250 with seed 1636364137, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join ShockRust | Blue | NoLimit?
Open Rust, press F1, and type client.connect 194.93.2.154:35100 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp500,ptrak,$r?,v2556,gmrust,cs104046,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp500- Max players Slot count: 500.
v2556- Protocol The server runs game protocol 2556; a version mismatch blocks joining.
cs104046- Build This server runs build 104046.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.