RustDMA Local Test Server
195.160.184.66:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is RustDMA Local Test Server?
At present RustDMA Local Test Server shows as offline; its last appearance was 30 days 12 hours ago.
How does RustDMA Local Test Server rank against other Rust servers?
By player hours over the last seven days, RustDMA Local Test Server ranks #12,835 worldwide and sits in the top – of all ranked servers.
Wipe times
What is the wipe schedule on RustDMA Local Test Server?
Its rhythm is not yet clear from the wipes of RustDMA Local Test Server on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 31 days 16 hours ago the current world was made.
Server
Is RustDMA Local Test Server online, and how reliable is it?
Right now RustDMA Local Test Server is offline, with the most recent sighting 30 days 12 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. When Is Wipe has tracked it since 13 September 2026.
Which version of Rust does RustDMA Local Test Server run?
On RustDMA Local Test Server, the Rust version is network protocol 2633 and build 163794 and the OS is Windows. Steam updates your game, so the protocol matches when you join.
Where is RustDMA Local Test Server located?
For RustDMA Local Test Server, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 195.160.184.66:28015.
Tags, lists
Which When Is Wipe lists include RustDMA Local Test Server? And filters?
Community Rust servers are the When Is Wipe lists that RustDMA Local Test Server fits. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RustDMA Local Test Server mean?
These are the tags RustDMA Local Test Server publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp500 (Max players): Capacity is 500 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs163794 (Build): This server runs build 163794; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does RustDMA Local Test Server enforce? And settings?
RustDMA Local Test Server's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. A community server, it appears in the Community section. Anti-cheat VAC from Valve is off.
Which map does RustDMA Local Test Server run?
A procedural map, made by the game, is used by RustDMA Local Test Server.
How to join
How do I join RustDMA Local Test Server?
Open Rust, press F1, and type client.connect 195.160.184.66:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp500- Max players Capacity is 500 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs163794- Build This server runs build 163794.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.