CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS
EU 195.18.27.204:35000 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 2% of all ranked servers, top 6% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 17 October, 09:41 UTC, in 2d 6h. Every Tuesday at 12:43 and every Saturday at 09:41 UTC · high confidence
- usual gap
- 3.5 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 159 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
Coming wipes
- 2d 6hSat 17 Oct, 09:41 UTC
- 5d 9hTue 20 Oct, 12:43 UTC
- 9d 6hSat 24 Oct, 09:41 UTC
- 12d 9hTue 27 Oct, 12:43 UTC
- 16d 6hSat 31 Oct, 09:41 UTC
- 19d 9hTue 3 Nov, 12:43 UTC
- 21d 15hThu 5 Nov, 19:00 UTCFW
- 23d 6hSat 7 Nov, 09:41 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 174, 29 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 12:43 UTC 1d ago | – | – | running | 63 |
| Sat 10 Oct, 09:41 UTC 4d ago | 174 | held half | 3.1 days | 77 |
| Tue 6 Oct, 12:40 UTC 8d ago | 129 | held half | 3.9 days | 87 |
| Sat 3 Oct, 09:40 UTC 11d ago | 173 | held half | 3.1 days | 95 |
| Thu 1 Oct, 17:55 UTCFW 13d ago | 142 | – | 1.7 days | 135 |
| Tue 29 Sep, 12:40 UTC 15d ago | 124 | held half | 2.2 days | 43 |
| Sat 26 Sep, 09:40 UTC 18d ago | 148 | held half | 3.1 days | 102 |
| Tue 22 Sep, 12:40 UTC 22d ago | 135 | held half | 3.9 days | 70 |
| Sat 19 Sep, 09:40 UTC 25d ago | 163 | held half | 3.1 days | 29 |
| Tue 15 Sep, 12:41 UTC 29d ago | 128 | held half | 3.9 days | 104 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS?
3 of 50 slots on CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS are filled right now. A seven-day average of 54 players, with a peak of 174. The busiest time in the last 48 hours was 17:00 UTC, when the average was 89 players.
How does CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS rank against other Rust servers?
For player hours in the last seven days, CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS holds rank #404 worldwide, #167 in Europe, and is in the top 2% of all ranked servers.
Wipe schedule
What does wipe day look like on CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS?
At their busiest, its recent wipes drew 159 players on average. The crowd reaches its peak 29 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS?
Wipes for CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS run every Tuesday at 12:43 and every Saturday at 09:41 UTC. On Saturday 17 October at 09:41 UTC the next wipe falls due. The map has been running for 38 hours. Its tags list a weekly wipe schedule.
Server details
Is CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS online, and how reliable is it?
Live status for CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS: online. Based on reported uptime, the last restart was roughly 14 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. Its first appearance in When Is Wipe data was 13 September 2026.
Performance of CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS: does it run smoothly?
In the last 48 hours, average server fps was 60, and it never dropped below 48. The highest entity count was 448,927, including buildings, deployables and everything else. Memory use reached 6,382 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS run?
Rust network protocol 2634 and build 167781 on Linux is what CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS runs. Steam updates your game, so the protocol matches when you join.
Where is CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS located?
With its EU tag, CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS lists itself in Europe. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 195.18.27.204:35000 is its address.
Lists and tags
Who runs CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS?
Both CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS and 3 other servers we track publish a cgle.org hostname, so they are most likely run by the same operator.
Which When Is Wipe lists include CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS? And filters?
These When Is Wipe lists include CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS: Rust servers above 10x, EU Rust servers, Best modded Rust servers and Rust battlefield servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: More than 10x; Average players: 50+ on average.
What do the server tags on CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS mean?
These are the tags CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 players; ts100 (Group limit): Teams are capped at 100; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^w (Weekly): A wipe comes every week; ^i (Battlefield): Battlefield: quick PvP, kits supplied, rates raised; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings; EU (Europe): The server browser files it under Europe. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS enforce? And settings?
Gather rate on CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS is 1000x, as its name states. Up to 100 players can be in a group. high rates and kits for fast PvP That is the game mode: battlefield. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. The server has VAC, Valve's anti-cheat, on.
Which map does CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS run?
A procedural map, size 3,500 with seed 2117913006, is used by CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS?
Press F1 in Rust and enter client.connect 195.18.27.204:35000 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. The address for its site is https://shop.cgle.org.
Server tags
Published as mp50,ptrak,$r?,v2634,^w,^i,EU,gmrust,cs167781,ts100,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp50- Max players The server holds 50 players.
ts100- Group limit Teams are capped at 100.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167781- Build The game build is 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Wipe schedule
^w- Weekly A wipe comes every week.
Gameplay
^i- Battlefield Battlefield: quick PvP, kits supplied, rates raised.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
Region
EU- Europe The server browser files it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.