Buildeep | Build Server
195.209.208.86:28015 checked 56m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 00:00 UTC 12h ago | – | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Buildeep | Build Server?
At present Buildeep | Build Server shows as offline; its last appearance was 56 minutes ago. The past seven days show 0 players on average and 2 at peak. In the last 48 hours, 23:00 UTC drew the highest average: 2 players.
How does Buildeep | Build Server rank against other Rust servers?
Over the last seven days, Buildeep | Build Server is #12,381 for player hours, placing it in the top 56% of ranked servers globally.
Wipe schedule
What is the wipe schedule on Buildeep | Build Server?
Too few wipes are on record for Buildeep | Build Server to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 12 hours.
Server
Is Buildeep | Build Server online, and how reliable is it?
Right now Buildeep | Build Server is offline, with the most recent sighting 56 minutes ago. It reports an uptime that puts the last restart at about 11 hours ago. Its first appearance in When Is Wipe data was 14 October 2026.
Performance of Buildeep | Build Server: does it run smoothly?
The last 48 hours saw an average of 208 server fps and a low of 3. At its peak it held 11,259 entities, which covers buildings, deployables and all other objects in the world. Memory use reached 1,434 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does Buildeep | Build Server run?
Rust network protocol 2634 and build 167781 on Linux is what Buildeep | Build Server runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Buildeep | Build Server located?
For Buildeep | Build Server, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 195.209.208.86:28015.
Lists and tags
Which When Is Wipe lists include Buildeep | Build Server? And filters?
The When Is Wipe lists Buildeep | Build Server fits are: Best modded Rust servers and Rust build and creative servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on Buildeep | Build Server mean?
These are the tags Buildeep | Build Server publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): The server holds 10 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server; ^z (Modded): Plugins or modified settings put this server in the Modded section; ^y (Carbon): Carbon provides the plugin framework here. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does Buildeep | Build Server enforce? And settings?
No gather rate appears in Buildeep | Build Server's name. Under the default setting, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. PvP and raiding are enabled. In the Modded list, the game is changed by plugins or settings. Plugins: Carbon. The server has VAC, Valve's anti-cheat, off.
Which map does Buildeep | Build Server run?
The map on Buildeep | Build Server is procedural, size 3,000, seed 1337, created by the game. The map is fixed by size and seed; view it on RustMaps from this page. Custom Map appears as the map name.
Join
How do I join Buildeep | Build Server?
Press F1 in Rust and enter client.connect 195.209.208.86:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players The server holds 10 players.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build The game build is 167781.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Mods and access
^z- Modded Plugins or modified settings put this server in the Modded section.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.