server_name
195.3.134.88:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is server_name?
Right now server_name is offline; the last sighting was 5 days 22 hours ago. The past week gives an average of 0 players.
How does server_name rank against other Rust servers?
Over the last seven days, server_name is #15,956 for player hours, placing it in the top 71% of ranked servers globally.
Wipe times
What is the wipe schedule on server_name?
Too few wipes are on record for server_name to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 5 days 22 hours is how long the present world has lasted.
Server
Is server_name online, and how reliable is it?
Right now server_name is offline, with the most recent sighting 5 days 22 hours ago. 0 of 120 hours were online in the last 5 full days, 0% uptime. Its first appearance in When Is Wipe data was 8 October 2026.
Which version of Rust does server_name run?
The Rust version for server_name is network protocol 2634 and build 167058, on Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is server_name located?
There is no region published for server_name. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 195.3.134.88:28015.
Lists and tags
Which When Is Wipe lists include server_name? And filters?
The When Is Wipe lists server_name fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on server_name mean?
These are the tags server_name publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp2 (Max players): Capacity is 2 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does server_name enforce? And settings?
No gather rate appears in server_name's name. With the default limit, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. PvP and raiding are enabled. Listed under Community, it is a community server. The server has VAC, Valve's anti-cheat, on.
Which map does server_name run?
A procedural map, made by the game, is used by server_name.
Join
How do I join server_name?
Press F1 in Rust and enter client.connect 195.3.134.88:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs167058,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp2- Max players Capacity is 2 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167058- Build The game build is 167058.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.