RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |
198.73.57.139:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?
The current population of RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | is 1 out of 100 slots. For the last seven days the mean was 0 players; the highest count was 3. Over the past 48 hours, the peak period was 23:00 UTC with an average of 2 players.
How does RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | rank against other Rust servers?
For player hours in the last seven days, RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | holds rank #4,360 and is in the top 20% of all ranked servers.
Wipe schedule
What is the wipe schedule on RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?
Too few wipes are on record for RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 13 days 8 hours is how long the present world has lasted.
Server details
Is RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | online, and how reliable is it?
Live status for RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |: online. Based on reported uptime, the last restart was roughly 21 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. Its first appearance in When Is Wipe data was 4 October 2026.
Performance of RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |: does it run smoothly?
In the last 48 hours, average server fps was 104, and it never dropped below 57. At its peak it held 129,521 entities, which covers buildings, deployables and all other objects in the world. Memory use reached 4,588 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | run?
On RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |, the Rust version is network protocol 2634 and build 167231 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | located?
No region is published by RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 198.73.57.139:28015 is its address.
Lists and tags
Which When Is Wipe lists include RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |? And filters?
The When Is Wipe lists RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | fits are: 2x gather Rust servers and Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
What do the server tags on RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | mean?
gmrust (Game mode): Standard survival is the game mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167231 (Build): Build 167231; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings are the tags RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | enforce? And settings?
By its name, RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | uses 2x gathering. The group limit is 8 players, the default. The game mode for this server is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.
Which map does RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | run?
A procedural map, size 4,500 with seed 745154340, is used by RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?
Open Rust, press F1, and type client.connect 198.73.57.139:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. You can find its website at https://discord.com/invite/kGFAR6Fu7f.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp100- Max players Slot count: 100.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167231- Build Build 167231.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.