Detroit: Irreparable Damage|NPCs|RaidableBases
198.73.57.77:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 4h. The force wipe · high confidence
- usual gap
- 13 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 4
Coming wipes
- 22d 4hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 18:16 UTC 11d ago | 1 | – | running | 0 |
| Sat 19 Sep, 19:25 UTC 24d ago | 1 | halved by day 4 | 13 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Detroit: Irreparable Damage|NPCs|RaidableBases?
At present Detroit: Irreparable Damage|NPCs|RaidableBases shows as offline; its last appearance was 41 hours ago. The past seven days show 0 players on average and 1 at peak. The busiest time in the last 48 hours was 21:00 UTC, when the average was 1 players.
How does Detroit: Irreparable Damage|NPCs|RaidableBases rank against other Rust servers?
Over the last seven days, Detroit: Irreparable Damage|NPCs|RaidableBases is #9,267 for player hours, placing it in the top 42% of ranked servers globally.
Wipe times
What does wipe day look like on Detroit: Irreparable Damage|NPCs|RaidableBases?
The busiest points of its recent wipes drew 1 players on average. The crowd reaches its peak 2 hours after the latest wipe. Half that peak or more was held until the next wipe in 0% of its recent wipes. On the occasions it did not hold, the crowd was below half by day 4.
What is the wipe schedule on Detroit: Irreparable Damage|NPCs|RaidableBases?
The only wipe Detroit: Irreparable Damage|NPCs|RaidableBases runs is the monthly force wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that wipes every Rust server. 11 days 20 hours is how long the present world has lasted. Its tags show a monthly wipe schedule.
Server
Is Detroit: Irreparable Damage|NPCs|RaidableBases online, and how reliable is it?
Right now Detroit: Irreparable Damage|NPCs|RaidableBases is offline, with the most recent sighting 41 hours ago. It reports an uptime that puts the last restart at about 7 hours ago. 142 of 168 hours were online in the last 7 full days, 85% uptime. Its first appearance in When Is Wipe data was 13 September 2026.
Performance of Detroit: Irreparable Damage|NPCs|RaidableBases: does it run smoothly?
In the last 48 hours, average server fps was 107, and it never dropped below 99. At its peak it held 103,624 entities, which covers buildings, deployables and all other objects in the world. The peak memory usage was 2,122 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does Detroit: Irreparable Damage|NPCs|RaidableBases run?
On Detroit: Irreparable Damage|NPCs|RaidableBases, the Rust version is network protocol 2634 and build 167584 and the OS is Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is Detroit: Irreparable Damage|NPCs|RaidableBases located?
There is no region published for Detroit: Irreparable Damage|NPCs|RaidableBases. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 198.73.57.77:28015.
Lists and tags
Which When Is Wipe lists include Detroit: Irreparable Damage|NPCs|RaidableBases? And filters?
Best modded Rust servers are the When Is Wipe lists that Detroit: Irreparable Damage|NPCs|RaidableBases fits. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on Detroit: Irreparable Damage|NPCs|RaidableBases mean?
gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): The server holds 100 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167584 (Build): Build 167584; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server; ^m (Monthly): One wipe per month, matching the force wipe; ^v (Vanilla): Vanilla: the stock game, with no changed rates, kits or rules; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section are the tags Detroit: Irreparable Damage|NPCs|RaidableBases publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does Detroit: Irreparable Damage|NPCs|RaidableBases enforce? And settings?
No gather rate appears in Detroit: Irreparable Damage|NPCs|RaidableBases's name. With the default limit, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. PvP and raiding are enabled. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. Vanilla is claimed: vanilla: the stock game, with no changed rates, kits or rules. Anti-cheat VAC from Valve is on.
Which map does Detroit: Irreparable Damage|NPCs|RaidableBases run?
A procedural map, size 4,000 with seed 1337, is used by Detroit: Irreparable Damage|NPCs|RaidableBases; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here. The name of the map is Custom Map.
How to join
How do I join Detroit: Irreparable Damage|NPCs|RaidableBases?
Press F1 in Rust and enter client.connect 198.73.57.77:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2634,^m,^v,gmrust,cs167584,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp100- Max players The server holds 100 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167584- Build Build 167584.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Wipe schedule
^m- Monthly One wipe per month, matching the force wipe.
Difficulty
^v- Vanilla Vanilla: the stock game, with no changed rates, kits or rules.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.