hoagaming-test
2.145.27.113:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is hoagaming-test?
At present hoagaming-test shows as offline; its last appearance was 6 days 12 hours ago. Looking at the last seven days, the average player count was 0.
How does hoagaming-test rank against other Rust servers?
For player hours in the last seven days, hoagaming-test holds rank #15,974 and is in the top 71% of all ranked servers.
Wipe times
What is the wipe schedule on hoagaming-test?
The rhythm of hoagaming-test cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 7 days 15 hours.
Server details
Is hoagaming-test online, and how reliable is it?
Live status for hoagaming-test: offline, last seen 6 days 12 hours ago. In the last 6 full days, it was up for 0 of 144 hours, or 0% of the time. When Is Wipe has tracked it since 7 October 2026.
Which version of Rust does hoagaming-test run?
The Rust version for hoagaming-test is network protocol 2634 and build 166652, on Windows. Steam updates your game, so the protocol matches when you join.
Where is hoagaming-test located?
For hoagaming-test, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 2.145.27.113:28015 is its address.
Tags, lists
Which When Is Wipe lists include hoagaming-test? And filters?
These When Is Wipe lists include hoagaming-test: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on hoagaming-test mean?
gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code are the tags hoagaming-test publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does hoagaming-test enforce? And settings?
The name of hoagaming-test does not state a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. A community server, it appears in the Community section. The server has VAC, Valve's anti-cheat, on.
Which map does hoagaming-test run?
A procedural map, made by the game, is used by hoagaming-test.
Join
How do I join hoagaming-test?
Open Rust, press F1, and type client.connect 2.145.27.113:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp50- Max players Capacity is 50 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166652- Build This server runs build 166652.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.