Local Test
2.26.250.204:28115 checked 13h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers, and #286 of the duo servers (top 66%). Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.2 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 16:00 UTC 18h ago | – | – | running | 1 |
| Sun 11 Oct, 21:10 UTC 3d ago | 1 | held half | 2.8 days | 1 |
| Sat 10 Oct, 15:44 UTC 4d ago | 1 | – | 1.2 days | 0 |
| Fri 9 Oct, 19:25 UTC 5d ago | 1 | – | 0.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Local Test?
Currently Local Test is offline, having last been seen 13 hours ago. A seven-day average of 1 players, with a peak of 1. The busiest time in the last 48 hours was 14:00 UTC, when the average was 1 players.
How does Local Test rank against other Rust servers?
Over the last seven days, Local Test is #6,583 for player hours, placing it in the top 30% of ranked servers globally. It sits at #286 in the duo group.
Wipe times
What does wipe day look like on Local Test?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaks. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Local Test?
No next wipe can be predicted for Local Test, which wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 18 hours ago the current world was made.
Server details
Is Local Test online, and how reliable is it?
Live status for Local Test: offline, last seen 13 hours ago. In the last 7 full days, it was up for 28 of 168 hours, or 17% of the time. When Is Wipe has tracked it since 18 September 2026.
Which version of Rust does Local Test run?
The Rust version for Local Test is network protocol 2634 and build 167398, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Local Test located?
There is no region published for Local Test. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 2.26.250.204:28115.
Tags, lists
Which When Is Wipe lists include Local Test? And filters?
These When Is Wipe lists include Local Test: Duo Rust servers and Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last 24 hours.
What do the server tags on Local Test mean?
gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Capacity is 50 slots; ts2 (Group limit): Teams are capped at 2; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167398 (Build): The game build is 167398; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings are the tags Local Test publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does Local Test enforce? And settings?
No gather rate appears in Local Test's name. duo, with a maximum of 2 players per group. The game mode for this server is survival, standard survival: gathering, building, raiding. You can fight and raid other players. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. VAC is on.
Which map does Local Test run?
Local Test uses a procedural map from the game's generator.
Join
How do I join Local Test?
Open Rust, press F1, and type client.connect 2.26.250.204:28115 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts2,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp50- Max players Capacity is 50 slots.
ts2- Group limit Teams are capped at 2.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167398- Build The game build is 167398.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.