Staging Dev Server
2.31.13.204:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Staging Dev Server?
At present Staging Dev Server shows as offline; its last appearance was 6 days 10 hours ago. Averaged over the past week: 0 players.
How does Staging Dev Server rank against other Rust servers?
Over the last seven days, Staging Dev Server is #15,977 for player hours, placing it in the top 71% of ranked servers globally.
Wipe schedule
What is the wipe schedule on Staging Dev Server?
Its rhythm is not yet clear from the wipes of Staging Dev Server on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 6 days 10 hours is how long the present world has lasted.
Server
Is Staging Dev Server online, and how reliable is it?
The server Staging Dev Server is offline as of the latest check; last seen 6 days 10 hours ago. In the last 5 full days, it was up for 0 of 120 hours, or 0% of the time. The earliest record When Is Wipe has is 7 October 2026.
Which version of Rust does Staging Dev Server run?
On Staging Dev Server, the Rust version is network protocol 2634 and build 167067 and the OS is Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is Staging Dev Server located?
There is no region published for Staging Dev Server. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 2.31.13.204:28015.
Lists and tags
Which When Is Wipe lists include Staging Dev Server? And filters?
The When Is Wipe lists Staging Dev Server fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Staging Dev Server mean?
These are the tags Staging Dev Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167067 (Build): Build 167067; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does Staging Dev Server enforce? And settings?
Staging Dev Server's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. This is a community server, in the Community list. The server has VAC, Valve's anti-cheat, on.
Which map does Staging Dev Server run?
A procedural map, made by the game, is used by Staging Dev Server.
How to join
How do I join Staging Dev Server?
Press F1 in Rust and enter client.connect 2.31.13.204:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167067,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp50- Max players Capacity is 50 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167067- Build Build 167067.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.