Oil Trainer - Local Development
2.59.158.100:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Oil Trainer - Local Development?
Right now Oil Trainer - Local Development is offline; the last sighting was 16 days 9 hours ago.
How does Oil Trainer - Local Development rank against other Rust servers?
By player hours over the last seven days, Oil Trainer - Local Development ranks #16,965 worldwide and sits in the top 72% of all ranked servers.
Wipe schedule
What is the wipe schedule on Oil Trainer - Local Development?
Too few wipes are on record for Oil Trainer - Local Development to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 16 days 9 hours.
Server details
Is Oil Trainer - Local Development online, and how reliable is it?
The server Oil Trainer - Local Development is offline as of the latest check; last seen 16 days 9 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. When Is Wipe has tracked it since 27 September 2026.
Which version of Rust does Oil Trainer - Local Development run?
Rust network protocol 2633 and build 165217 on Windows is what Oil Trainer - Local Development runs. Steam updates your game, so the protocol matches when you join.
Where is Oil Trainer - Local Development located?
There is no region published for Oil Trainer - Local Development. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 2.59.158.100:28015 is its address.
Tags, lists
Which When Is Wipe lists include Oil Trainer - Local Development? And filters?
The When Is Wipe lists Oil Trainer - Local Development fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Oil Trainer - Local Development mean?
gmrust (Game mode): Standard survival is the game mode; mp6 (Max players): The server holds 6 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs165217 (Build): This server runs build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings are the tags Oil Trainer - Local Development publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does Oil Trainer - Local Development enforce? And settings?
No gather rate appears in Oil Trainer - Local Development's name. The group limit is 8 players, the default. gather, build and raid, as standard That is the game mode: survival. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. VAC is on.
Which map does Oil Trainer - Local Development run?
A procedural map, made by the game, is used by Oil Trainer - Local Development.
How to join
How do I join Oil Trainer - Local Development?
Open Rust, press F1, and type client.connect 2.59.158.100:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp6,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp6- Max players The server holds 6 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs165217- Build This server runs build 165217.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.