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When Is Wipe

48,296 players on 11,592 servers

Offline #16,965

Oil Trainer - Local Development

2.59.158.100:28015 checked 16d ago

moddedoxide

Players

Now0/6
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average
27/245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average
90/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average
12/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
4/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average
14/700
SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average
21/200

Quick answers

from the figures on this page

Population

How busy is Oil Trainer - Local Development?

Right now Oil Trainer - Local Development is offline; the last sighting was 16 days 9 hours ago.

How does Oil Trainer - Local Development rank against other Rust servers?

By player hours over the last seven days, Oil Trainer - Local Development ranks #16,965 worldwide and sits in the top 72% of all ranked servers.

Wipe schedule

What is the wipe schedule on Oil Trainer - Local Development?

Too few wipes are on record for Oil Trainer - Local Development to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 16 days 9 hours.

Server details

Is Oil Trainer - Local Development online, and how reliable is it?

The server Oil Trainer - Local Development is offline as of the latest check; last seen 16 days 9 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. When Is Wipe has tracked it since 27 September 2026.

Which version of Rust does Oil Trainer - Local Development run?

Rust network protocol 2633 and build 165217 on Windows is what Oil Trainer - Local Development runs. Steam updates your game, so the protocol matches when you join.

Where is Oil Trainer - Local Development located?

There is no region published for Oil Trainer - Local Development. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 2.59.158.100:28015 is its address.

Tags, lists

Which When Is Wipe lists include Oil Trainer - Local Development? And filters?

The When Is Wipe lists Oil Trainer - Local Development fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Oil Trainer - Local Development mean?

gmrust (Game mode): Standard survival is the game mode; mp6 (Max players): The server holds 6 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs165217 (Build): This server runs build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings are the tags Oil Trainer - Local Development publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.

Map and rules

What rules does Oil Trainer - Local Development enforce? And settings?

No gather rate appears in Oil Trainer - Local Development's name. The group limit is 8 players, the default. gather, build and raid, as standard That is the game mode: survival. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. VAC is on.

Which map does Oil Trainer - Local Development run?

A procedural map, made by the game, is used by Oil Trainer - Local Development.

How to join

How do I join Oil Trainer - Local Development?

Open Rust, press F1, and type client.connect 2.59.158.100:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.

Server tags

what each one means

Published as mp6,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard survival is the game mode.
mp6
Max players The server holds 6 players.
ts8
Group limit Teams are capped at 8, as shipped by default.
v2633
Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs165217
Build This server runs build 165217.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is installed as the plugin framework.
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.