Tin & Blood
2.84.252.144:35005 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Tin & Blood?
At present Tin & Blood shows as offline; its last appearance was 24 days 15 hours ago.
How does Tin & Blood rank against other Rust servers?
By player hours over the last seven days, Tin & Blood ranks #15,401 worldwide and sits in the top – of all ranked servers.
Wipe schedule
What is the wipe schedule on Tin & Blood?
The rhythm of Tin & Blood cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 32 days 4 hours ago the current world was made.
Server details
Is Tin & Blood online, and how reliable is it?
The server Tin & Blood is offline as of the latest check; last seen 24 days 15 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. When Is Wipe has tracked it since 15 September 2026.
Which version of Rust does Tin & Blood run?
The Rust version for Tin & Blood is network protocol 2633 and build 164530, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Tin & Blood located?
No region is published by Tin & Blood. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 2.84.252.144:35005 is its address.
Lists and tags
Which When Is Wipe lists include Tin & Blood? And filters?
Community Rust servers are the When Is Wipe lists that Tin & Blood fits. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Tin & Blood mean?
These are the tags Tin & Blood publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does Tin & Blood enforce? And settings?
Tin & Blood's name makes no mention of a gather rate. The group limit is 8 players, the default. The game mode for this server is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. Listed under Community, it is a community server. The server has VAC, Valve's anti-cheat, on.
Which map does Tin & Blood run?
The map on Tin & Blood is procedural, size 6,000, seed 1789661113, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join Tin & Blood?
Press F1 in Rust and enter client.connect 2.84.252.144:35005 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp100- Max players Slot count: 100.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs164530- Build The game build is 164530.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.