Tin & Blood
2.84.252.145:35005 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Tin & Blood?
Currently Tin & Blood is offline, having last been seen 23 days 7 hours ago.
How does Tin & Blood rank against other Rust servers?
For player hours in the last seven days, Tin & Blood holds rank #15,445 and is in the top 67% of all ranked servers.
Wipe schedule
What is the wipe schedule on Tin & Blood?
The rhythm of Tin & Blood cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 33 days is how long the present world has lasted.
Server details
Is Tin & Blood online, and how reliable is it?
Live status for Tin & Blood: offline, last seen 23 days 7 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. The earliest record When Is Wipe has is 21 September 2026.
Which version of Rust does Tin & Blood run?
Rust network protocol 2633 and build 164530 on Linux is what Tin & Blood runs. Joining needs the same protocol version; Steam handles that update for you.
Where is Tin & Blood located?
No region is published by Tin & Blood. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 2.84.252.145:35005.
Tags, lists
Which When Is Wipe lists include Tin & Blood? And filters?
The When Is Wipe lists Tin & Blood fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Tin & Blood mean?
gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Capacity is 100 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs164530 (Build): Build 164530; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code are the tags Tin & Blood publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Tin & Blood enforce? And settings?
No gather rate appears in Tin & Blood's name. With the default limit, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. You can fight and raid other players. A community server, it appears in the Community section. Anti-cheat VAC from Valve is on.
Which map does Tin & Blood run?
Tin & Blood runs a procedural map of size 6,000 with seed 1789661113, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join Tin & Blood?
Open Rust, press F1, and type client.connect 2.84.252.145:35005 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp100- Max players Capacity is 100 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs164530- Build Build 164530.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.