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When Is Wipe

77,530 players on 11,740 servers

Offline #13,146

Devblog 65 Legacy Server

201.10.76.60:28015 checked 7d ago

Players

Now1/30
Peak, 48 hours–
7-day average2
7-day peak2
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average
412/450
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 362 on average
410/475
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 347 on average
292/300
Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average
384/425
Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average
73/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average
315/425

Quick answers

from the figures on this page

Player counts

How busy is Devblog 65 Legacy Server?

At present Devblog 65 Legacy Server shows as offline; its last appearance was 7 days 8 hours ago. For the last seven days the mean was 2 players; the highest count was 2.

How does Devblog 65 Legacy Server rank against other Rust servers?

Over the last seven days, Devblog 65 Legacy Server is #13,146 for player hours, placing it in the top 59% of ranked servers globally.

Wipe schedule

What is the wipe schedule on Devblog 65 Legacy Server?

Its rhythm is not yet clear from the wipes of Devblog 65 Legacy Server on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 7 days 9 hours.

Server

Is Devblog 65 Legacy Server online, and how reliable is it?

Right now Devblog 65 Legacy Server is offline, with the most recent sighting 7 days 8 hours ago. In the last 7 full days, it was up for 3 of 168 hours, or 2% of the time. The earliest record When Is Wipe has is 5 October 2026.

Which version of Rust does Devblog 65 Legacy Server run?

On Devblog 65 Legacy Server, the Rust version is network protocol 2013 and the OS is Windows. Steam updates your game, so the protocol matches when you join.

Where is Devblog 65 Legacy Server located?

No region is published by Devblog 65 Legacy Server. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 201.10.76.60:28015.

Tags, lists

Which When Is Wipe lists include Devblog 65 Legacy Server? And filters?

The When Is Wipe lists Devblog 65 Legacy Server fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks.

What do the server tags on Devblog 65 Legacy Server mean?

These are the tags Devblog 65 Legacy Server publishes, read by the game's server browser: mp30 (Max players): The server holds 30 players; v2013 (Protocol): Your game version has to be on protocol 2013 to connect; h241a841b (Custom tag): Owner or plugin set this tag; it is not part of the standard Rust set; stok (Custom tag): Owner or plugin set this tag; it is not part of the standard Rust set. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.

Map and rules

What rules does Devblog 65 Legacy Server enforce? And settings?

Devblog 65 Legacy Server's name makes no mention of a gather rate. The group limit is not published. standard survival: gathering, building, raiding That is the game mode: survival. You can fight and raid other players. A community server, it appears in the Community section. The server has VAC, Valve's anti-cheat, off.

Which map does Devblog 65 Legacy Server run?

A procedural map, made by the game, is used by Devblog 65 Legacy Server.

Join

How do I join Devblog 65 Legacy Server?

Press F1 in Rust and enter client.connect 201.10.76.60:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp30,v2013,h241a841b,stok

Game

mp30
Max players The server holds 30 players.
v2013
Protocol Your game version has to be on protocol 2013 to connect.

Other

h241a841b
Custom tag Owner or plugin set this tag; it is not part of the standard Rust set.
stok
Custom tag Owner or plugin set this tag; it is not part of the standard Rust set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.