Name of Server as Shown on the Client Server List
201.172.174.176:28015 checked 4h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 5 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 16:48 UTC 2d ago | 1 | – | running | 1 |
| Sun 4 Oct, 23:27 UTC 9d ago | 1 | held half | 6.7 days | 1 |
| Thu 1 Oct, 18:56 UTCFW 12d ago | 1 | held half | 3.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Name of Server as Shown on the Client Server List?
At present Name of Server as Shown on the Client Server List shows as offline; its last appearance was 4 hours ago. A seven-day average of 1 players, with a peak of 1. The busiest time in the last 48 hours was 01:00 UTC, when the average was 1 players.
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
For player hours in the last seven days, Name of Server as Shown on the Client Server List holds rank #4,884 and is in the top 22% of all ranked servers.
Wipe schedule
What does wipe day look like on Name of Server as Shown on the Client Server List?
At their busiest, its recent wipes drew 1 players on average. The crowd reaches its peak 0 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Name of Server as Shown on the Client Server List?
With no regular pattern, Name of Server as Shown on the Client Server List wipes at irregular times, so no next wipe can be predicted. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 2 days 7 hours ago the current world was made.
Server
Is Name of Server as Shown on the Client Server List online, and how reliable is it?
Right now Name of Server as Shown on the Client Server List is offline, with the most recent sighting 4 hours ago. In the last 7 full days, it was up for 61 of 168 hours, or 36% of the time. Its first appearance in When Is Wipe data was 26 September 2026.
Which version of Rust does Name of Server as Shown on the Client Server List run?
Rust network protocol 2634 and build 167781 on Windows is what Name of Server as Shown on the Client Server List runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Name of Server as Shown on the Client Server List located?
No region is published by Name of Server as Shown on the Client Server List. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 201.172.174.176:28015.
Tags, lists
Which When Is Wipe lists include Name of Server as Shown on the Client Server List? And filters?
The When Is Wipe lists Name of Server as Shown on the Client Server List fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Name of Server as Shown on the Client Server List mean?
The game's server browser reads the tags Name of Server as Shown on the Client Server List publishes: gmrust (Game mode): Standard survival is the game mode; mp1 (Max players): The server holds 1 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does Name of Server as Shown on the Client Server List enforce? And settings?
The name of Name of Server as Shown on the Client Server List does not state a gather rate. Under the default setting, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. VAC is on.
Which map does Name of Server as Shown on the Client Server List run?
Name of Server as Shown on the Client Server List uses a procedural map from the game's generator.
Join
How do I join Name of Server as Shown on the Client Server List?
Press F1 in Rust and enter client.connect 201.172.174.176:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp1- Max players The server holds 1 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build The game build is 167781.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.