rustjl.cn
EA 202.189.21.178:30015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 94% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 21h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is rustjl.cn?
The current population of rustjl.cn is 0 out of 500 slots. Averaged over the past week: 0 players.
How does rustjl.cn rank against other Rust servers?
For player hours in the last seven days, rustjl.cn holds rank #15,899 worldwide, #494 in Asia, and is in the top 72% of all ranked servers.
Wipe times
What is the wipe schedule on rustjl.cn?
The next wipe for rustjl.cn is estimated from the force wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that wipes every Rust server. 10 days 10 hours is how long the present world has lasted. Its tags show a monthly wipe schedule.
Server
Is rustjl.cn online, and how reliable is it?
Live status for rustjl.cn: online. The uptime it reports indicates a restart about 10 days 8 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. Its first appearance in When Is Wipe data was 4 October 2026.
Performance of rustjl.cn: does it run smoothly?
The last 48 hours saw an average of 117 server fps and a low of 61. At its peak it held 54,551 entities, which covers buildings, deployables and all other objects in the world. Memory use reached 3,105 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does rustjl.cn run?
On rustjl.cn, the Rust version is network protocol 2634 and build 166652 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is rustjl.cn located?
In Asia, rustjl.cn lists itself with its EA tag. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 202.189.21.178:30015 is its address.
Lists and tags
Which When Is Wipe lists include rustjl.cn? And filters?
The When Is Wipe lists rustjl.cn fits are: Best modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on rustjl.cn mean?
gmrust (Game mode): This server runs standard Rust survival; mp500 (Max players): The server holds 500 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^m (Monthly): Monthly wipes apply, aligned with the force wipe; ^v (Vanilla): This server runs the game unchanged, with no modified rates, kits or rules; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings; EA (East Asia): The server browser files it under East Asia are the tags rustjl.cn publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does rustjl.cn enforce? And settings?
rustjl.cn's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. Vanilla is claimed: this server runs the game unchanged, with no modified rates, kits or rules. Anti-cheat VAC from Valve is off.
Which map does rustjl.cn run?
A procedural map, size 3,200 with seed 1, is used by rustjl.cn; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join rustjl.cn?
Press F1 in Rust and enter client.connect 202.189.21.178:30015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2634,^m,^v,EA,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp500- Max players The server holds 500 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166652- Build Build 166652.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Wipe schedule
^m- Monthly Monthly wipes apply, aligned with the force wipe.
Difficulty
^v- Vanilla This server runs the game unchanged, with no modified rates, kits or rules.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Region
EA- East Asia The server browser files it under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.