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When Is Wipe

72,624 players on 11,700 servers

Online #15,743

A Shockbyte Rust Server

202.36.95.79:28482 checked 12m ago

Players

Now0/40
Peak, 48 hours1
7-day average0
7-day peak1
AveragePeak
00.250.50.75121:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

010020030040021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 11:06 UTC 20d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average
424/500
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 338 on average
355/400
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average
298/325
Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average
323/350
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average
47/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average
312/450

Quick answers

from the figures on this page

Player counts

How busy is A Shockbyte Rust Server?

A Shockbyte Rust Server is holding 0 of its 40 slots at the moment. For the last seven days the mean was 0 players; the highest count was 1. In the last 48 hours, 18:00 UTC drew the highest average: 0 players.

How does A Shockbyte Rust Server rank against other Rust servers?

For player hours in the last seven days, A Shockbyte Rust Server holds rank #15,743 and is in the top 71% of all ranked servers.

Wipe schedule

What does wipe day look like on A Shockbyte Rust Server?

Its recent wipes drew an average busiest crowd of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

What is the wipe schedule on A Shockbyte Rust Server?

The rhythm of A Shockbyte Rust Server cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 20 days 9 hours ago the current world was made.

Server

Is A Shockbyte Rust Server online, and how reliable is it?

Right now A Shockbyte Rust Server is up and online. The uptime it reports indicates a restart about 20 days 6 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. When Is Wipe has tracked it since 18 September 2026.

Performance of A Shockbyte Rust Server: does it run smoothly?

In the last 48 hours, average server fps was 229, and it never dropped below 208. The highest entity count was 8,250, including buildings, deployables and everything else. Memory use reached 3,447 MB. What players experience as lag comes from low fps and a rising entity count.

Which version of Rust does A Shockbyte Rust Server run?

The Rust version for A Shockbyte Rust Server is network protocol 2634 and build 165603, on Linux. Steam updates your game, so the protocol matches when you join.

Where is A Shockbyte Rust Server located?

No region is published by A Shockbyte Rust Server. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 202.36.95.79:28482 is its address.

Tags, lists

Which When Is Wipe lists include A Shockbyte Rust Server? And filters?

The When Is Wipe lists A Shockbyte Rust Server fits are: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on A Shockbyte Rust Server mean?

The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): The server holds 40 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs165603 (Build): The game build is 165603; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.

Map and rules

What rules does A Shockbyte Rust Server enforce? And settings?

A Shockbyte Rust Server's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. Listed under Community, it is a community server. The server has VAC, Valve's anti-cheat, on.

Which map does A Shockbyte Rust Server run?

A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.

How to join

How do I join A Shockbyte Rust Server?

Press F1 in Rust and enter client.connect 202.36.95.79:28482 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs165603,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp40
Max players The server holds 40 players.
ts8
Group limit Default team size applies: 8 maximum.
v2634
Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs165603
Build The game build is 165603.
ptrak
Networking This server uses RakNet, the game's usual network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.