HilAndJohn
202.80.150.25:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers, and #397 of the quad servers (top 48%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is HilAndJohn?
Right now HilAndJohn is offline; the last sighting was 3 days 18 hours ago. A seven-day average of 2 players, with a peak of 2.
How does HilAndJohn rank against other Rust servers?
By player hours over the last seven days, HilAndJohn ranks #7,116 worldwide and sits in the top 32% of all ranked servers. #397 is where it places among quad servers.
Wipe times
What is the wipe schedule on HilAndJohn?
Its rhythm is not yet clear from the wipes of HilAndJohn on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 4 days 2 hours.
Server details
Is HilAndJohn online, and how reliable is it?
Live status for HilAndJohn: offline, last seen 3 days 18 hours ago. 0 of 72 hours were online in the last 3 full days, 0% uptime. The earliest record When Is Wipe has is 10 October 2026.
Which version of Rust does HilAndJohn run?
Rust network protocol 2634 and build 167398 on Windows is what HilAndJohn runs. Steam updates your game, so the protocol matches when you join.
Where is HilAndJohn located?
No region is published by HilAndJohn. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 202.80.150.25:28015 is its address.
Lists and tags
Which When Is Wipe lists include HilAndJohn? And filters?
The When Is Wipe lists HilAndJohn fits are: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: Quad; Last wipe: In the last week.
What do the server tags on HilAndJohn mean?
These are the tags HilAndJohn publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp2 (Max players): The server holds 2 players; ts4 (Group limit): The team limit is 4; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does HilAndJohn enforce? And settings?
HilAndJohn's name makes no mention of a gather rate. quad, with a maximum of 4 players per group. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. A community server, it appears in the Community section. VAC is on.
Which map does HilAndJohn run?
A procedural map, made by the game, is used by HilAndJohn.
Join
How do I join HilAndJohn?
Press F1 in Rust and enter client.connect 202.80.150.25:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts4
Game
gmrust- Game mode Standard survival is the game mode.
mp2- Max players The server holds 2 players.
ts4- Group limit The team limit is 4.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167398- Build The game build is 167398.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.