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When Is Wipe

71,012 players on 11,611 servers

Offline #6,407

S.O.S.Au/NZ (.Shoot.on.Sight.)

203.12.3.54:28015 checked 12h ago

weekly wipes moddedoxide

Players

Now0/50
Peak, 48 hours1
7-day average1
7-day peak1
AveragePeak
00.250.50.75122:0004:0007:0009:0021:0000:00

Hourly average and peak, UTC.

Server performance

02040608022:0004:0007:0009:0021:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Saturday 17 October, 05:34 UTC, in 2d 15h. Its weekly schedule tag · low confidence

usual gap
2.9 days
between real wipes
on rhythm
20%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
67%
else halves by day 1

Coming wipes

  • 2d 15hSat 17 Oct, 05:34 UTC
  • 9d 15hSat 24 Oct, 05:34 UTC
  • 16d 15hSat 31 Oct, 05:34 UTC
  • 22d 5hThu 5 Nov, 19:00 UTCFW
  • 23d 15hSat 7 Nov, 05:34 UTC
  • 30d 15hSat 14 Nov, 05:34 UTC
  • 37d 15hSat 21 Nov, 05:34 UTC
  • 44d 15hSat 28 Nov, 05:34 UTC

The first 48 hours of its last wipes

Sat 10 OctSat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 05:34 UTC 4d ago 1 – running 0
Sat 3 Oct, 13:45 UTC 10d ago 1 held half 6.7 days 0
Thu 1 Oct, 23:01 UTCFW 12d ago 1 – 1.6 days 0
Tue 29 Sep, 02:34 UTC 15d ago 1 held half 2.9 days 0
Sat 19 Sep, 03:02 UTC 25d ago 1 halved by day 1 10 days 1
Thu 17 Sep, 22:54 UTC 26d ago 1 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustafied.com - AU MainOC · groups of 16+ · weekly · 123 on average
19/100
Rustafied.com - AU MondayOC · groups of 16+ · weekly · 100 on average
110/150
Rustopia.gg - AU MainOC · groups of 12+ · weekly · 52 on average
14/150
RustForNoobs.com | Main | Weekly | AUOC · groups of 100+ · weekly · 1 on average
0/150
[AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 57 on average
2/75
[AU] Winterust - 2x MondaysOC · groups of 8+ · 2x · weekly · 43 on average
22/75

Quick answers

from the figures on this page

Population

How busy is S.O.S.Au/NZ (.Shoot.on.Sight.)?

Currently S.O.S.Au/NZ (.Shoot.on.Sight.) is offline, having last been seen 12 hours ago. A seven-day average of 1 players, with a peak of 1. In the last 48 hours, 04:00 UTC drew the highest average: 1 players.

How does S.O.S.Au/NZ (.Shoot.on.Sight.) rank against other Rust servers?

Over the last seven days, S.O.S.Au/NZ (.Shoot.on.Sight.) is #6,407 for player hours, placing it in the top 29% of ranked servers globally.

Wipe schedule

What does wipe day look like on S.O.S.Au/NZ (.Shoot.on.Sight.)?

At their busiest, its recent wipes drew 1 players on average. The crowd reaches its peak 1 hours after the latest wipe. Half that peak or more was held until the next wipe in 67% of its recent wipes. On the occasions it did not hold, the crowd was below half by day 1.

What is the wipe schedule on S.O.S.Au/NZ (.Shoot.on.Sight.)?

The prediction follows its tag because too few wipes of S.O.S.Au/NZ (.Shoot.on.Sight.) are on record to confirm the schedule. On Saturday 17 October at 05:34 UTC the next wipe falls due. The map has been running for 4 days 8 hours. Its tags list a weekly wipe schedule.

Server

Is S.O.S.Au/NZ (.Shoot.on.Sight.) online, and how reliable is it?

Live status for S.O.S.Au/NZ (.Shoot.on.Sight.): offline, last seen 12 hours ago. The uptime it reports indicates a restart about 3 hours ago. 43 of 168 hours were online in the last 7 full days, 26% uptime. The earliest record When Is Wipe has is 17 September 2026.

Performance of S.O.S.Au/NZ (.Shoot.on.Sight.): does it run smoothly?

In the last 48 hours, average server fps was 60, and it never dropped below 60. The highest entity count was 128,713, including buildings, deployables and everything else. The peak memory usage was 3,742 MB. Low fps together with an increasing entity count is what players call lag.

Which version of Rust does S.O.S.Au/NZ (.Shoot.on.Sight.) run?

On S.O.S.Au/NZ (.Shoot.on.Sight.), the Rust version is network protocol 2634 and build 167781 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.

Where is S.O.S.Au/NZ (.Shoot.on.Sight.) located?

No region tag is published by S.O.S.Au/NZ (.Shoot.on.Sight.), but its name points to Oceania. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 203.12.3.54:28015 is its address.

Lists and tags

Which When Is Wipe lists include S.O.S.Au/NZ (.Shoot.on.Sight.)? And filters?

The When Is Wipe lists S.O.S.Au/NZ (.Shoot.on.Sight.) fits are: Oceania Rust servers and Best modded Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

What do the server tags on S.O.S.Au/NZ (.Shoot.on.Sight.) mean?

The game's server browser reads the tags S.O.S.Au/NZ (.Shoot.on.Sight.) publishes: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server; ^w (Weekly): Weekly wipes; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.

Map and rules

What rules does S.O.S.Au/NZ (.Shoot.on.Sight.) enforce? And settings?

S.O.S.Au/NZ (.Shoot.on.Sight.)'s name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. Anti-cheat VAC from Valve is on.

Which map does S.O.S.Au/NZ (.Shoot.on.Sight.) run?

A procedural map, size 4,680 with seed 9102026, is used by S.O.S.Au/NZ (.Shoot.on.Sight.); the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here.

Join

How do I join S.O.S.Au/NZ (.Shoot.on.Sight.)?

Press F1 in Rust and enter client.connect 203.12.3.54:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players Capacity is 50 slots.
ts8
Group limit Default team size applies: 8 maximum.
v2634
Protocol Your game version has to be on protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking RakNet is the network layer in use here, as standard for the game.
$r?
Region code A region code is not set for this server.

Wipe schedule

^w
Weekly Weekly wipes.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or modified settings put this server in the Modded section.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.