S.O.S.Au/NZ (.Shoot.on.Sight.)
203.12.3.54:28015 checked 12h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 17 October, 05:34 UTC, in 2d 15h. Its weekly schedule tag · low confidence
- usual gap
- 2.9 days between real wipes
- on rhythm
- 20% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 67% else halves by day 1
Coming wipes
- 2d 15hSat 17 Oct, 05:34 UTC
- 9d 15hSat 24 Oct, 05:34 UTC
- 16d 15hSat 31 Oct, 05:34 UTC
- 22d 5hThu 5 Nov, 19:00 UTCFW
- 23d 15hSat 7 Nov, 05:34 UTC
- 30d 15hSat 14 Nov, 05:34 UTC
- 37d 15hSat 21 Nov, 05:34 UTC
- 44d 15hSat 28 Nov, 05:34 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 05:34 UTC 4d ago | 1 | – | running | 0 |
| Sat 3 Oct, 13:45 UTC 10d ago | 1 | held half | 6.7 days | 0 |
| Thu 1 Oct, 23:01 UTCFW 12d ago | 1 | – | 1.6 days | 0 |
| Tue 29 Sep, 02:34 UTC 15d ago | 1 | held half | 2.9 days | 0 |
| Sat 19 Sep, 03:02 UTC 25d ago | 1 | halved by day 1 | 10 days | 1 |
| Thu 17 Sep, 22:54 UTC 26d ago | 1 | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is S.O.S.Au/NZ (.Shoot.on.Sight.)?
Currently S.O.S.Au/NZ (.Shoot.on.Sight.) is offline, having last been seen 12 hours ago. A seven-day average of 1 players, with a peak of 1. In the last 48 hours, 04:00 UTC drew the highest average: 1 players.
How does S.O.S.Au/NZ (.Shoot.on.Sight.) rank against other Rust servers?
Over the last seven days, S.O.S.Au/NZ (.Shoot.on.Sight.) is #6,407 for player hours, placing it in the top 29% of ranked servers globally.
Wipe schedule
What does wipe day look like on S.O.S.Au/NZ (.Shoot.on.Sight.)?
At their busiest, its recent wipes drew 1 players on average. The crowd reaches its peak 1 hours after the latest wipe. Half that peak or more was held until the next wipe in 67% of its recent wipes. On the occasions it did not hold, the crowd was below half by day 1.
What is the wipe schedule on S.O.S.Au/NZ (.Shoot.on.Sight.)?
The prediction follows its tag because too few wipes of S.O.S.Au/NZ (.Shoot.on.Sight.) are on record to confirm the schedule. On Saturday 17 October at 05:34 UTC the next wipe falls due. The map has been running for 4 days 8 hours. Its tags list a weekly wipe schedule.
Server
Is S.O.S.Au/NZ (.Shoot.on.Sight.) online, and how reliable is it?
Live status for S.O.S.Au/NZ (.Shoot.on.Sight.): offline, last seen 12 hours ago. The uptime it reports indicates a restart about 3 hours ago. 43 of 168 hours were online in the last 7 full days, 26% uptime. The earliest record When Is Wipe has is 17 September 2026.
Performance of S.O.S.Au/NZ (.Shoot.on.Sight.): does it run smoothly?
In the last 48 hours, average server fps was 60, and it never dropped below 60. The highest entity count was 128,713, including buildings, deployables and everything else. The peak memory usage was 3,742 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does S.O.S.Au/NZ (.Shoot.on.Sight.) run?
On S.O.S.Au/NZ (.Shoot.on.Sight.), the Rust version is network protocol 2634 and build 167781 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is S.O.S.Au/NZ (.Shoot.on.Sight.) located?
No region tag is published by S.O.S.Au/NZ (.Shoot.on.Sight.), but its name points to Oceania. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 203.12.3.54:28015 is its address.
Lists and tags
Which When Is Wipe lists include S.O.S.Au/NZ (.Shoot.on.Sight.)? And filters?
The When Is Wipe lists S.O.S.Au/NZ (.Shoot.on.Sight.) fits are: Oceania Rust servers and Best modded Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
What do the server tags on S.O.S.Au/NZ (.Shoot.on.Sight.) mean?
The game's server browser reads the tags S.O.S.Au/NZ (.Shoot.on.Sight.) publishes: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server; ^w (Weekly): Weekly wipes; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does S.O.S.Au/NZ (.Shoot.on.Sight.) enforce? And settings?
S.O.S.Au/NZ (.Shoot.on.Sight.)'s name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. Anti-cheat VAC from Valve is on.
Which map does S.O.S.Au/NZ (.Shoot.on.Sight.) run?
A procedural map, size 4,680 with seed 9102026, is used by S.O.S.Au/NZ (.Shoot.on.Sight.); the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join S.O.S.Au/NZ (.Shoot.on.Sight.)?
Press F1 in Rust and enter client.connect 203.12.3.54:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,^w,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp50- Max players Capacity is 50 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Wipe schedule
^w- Weekly Weekly wipes.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.