VibeCoded Server!
203.16.163.90:25976 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 14.6 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 3
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:03 UTC 12d ago | 1 | – | running | 0 |
| Thu 17 Sep, 20:26 UTC 27d ago | 1 | halved by day 3 | 14.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is VibeCoded Server!?
At present VibeCoded Server! shows as offline; its last appearance was 7 days 17 hours ago. The past week gives an average of 0 players.
How does VibeCoded Server! rank against other Rust servers?
By player hours over the last seven days, VibeCoded Server! ranks #15,956 worldwide and sits in the top 71% of all ranked servers.
Wipe schedule
What does wipe day look like on VibeCoded Server!?
At their busiest, its recent wipes drew 1 players on average. 2 hours after the latest wipe, the crowd peaks. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. On the occasions it did not hold, the crowd was below half by day 3.
What is the wipe schedule on VibeCoded Server!?
Too few wipes are on record for VibeCoded Server! to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 12 days 11 hours.
Server
Is VibeCoded Server! online, and how reliable is it?
Right now VibeCoded Server! is offline, with the most recent sighting 7 days 17 hours ago. In the last 7 full days, it was up for 6 of 168 hours, or 4% of the time. Its first appearance in When Is Wipe data was 14 September 2026.
Which version of Rust does VibeCoded Server! run?
On VibeCoded Server!, the Rust version is network protocol 2634 and build 166601 and the OS is Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is VibeCoded Server! located?
For VibeCoded Server!, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 203.16.163.90:25976.
Lists and tags
Which When Is Wipe lists include VibeCoded Server!? And filters?
These When Is Wipe lists include VibeCoded Server!: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on VibeCoded Server! mean?
The game's server browser reads the tags VibeCoded Server! publishes: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166601 (Build): The game build is 166601; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does VibeCoded Server! enforce? And settings?
No gather rate appears in VibeCoded Server!'s name. The group limit is 8 players, the default. gather, build and raid, as standard That is the game mode: survival. You can fight and raid other players. A community server, it appears in the Community section. Anti-cheat VAC from Valve is off.
Which map does VibeCoded Server! run?
VibeCoded Server! runs a procedural map of size 1,000 with seed 734127336, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join VibeCoded Server!?
Open Rust, press F1, and type client.connect 203.16.163.90:25976 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166601,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players Capacity is 10 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166601- Build The game build is 166601.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.