PristineZone
204.19.190.163:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is PristineZone?
Currently PristineZone is offline, having last been seen 6 days 13 hours ago. The past week gives an average of 0 players.
How does PristineZone rank against other Rust servers?
By player hours over the last seven days, PristineZone ranks #15,848 worldwide and sits in the top 72% of all ranked servers.
Wipe schedule
What is the wipe schedule on PristineZone?
Too few wipes are on record for PristineZone to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 8 days 7 hours ago the current world was made.
Server
Is PristineZone online, and how reliable is it?
The server PristineZone is offline as of the latest check; last seen 6 days 13 hours ago. In the last 7 full days, it was up for 24 of 168 hours, or 14% of the time. The earliest record When Is Wipe has is 7 October 2026.
Which version of Rust does PristineZone run?
On PristineZone, the Rust version is network protocol 2634 and build 166652 and the OS is Linux. Steam updates your game, so the protocol matches when you join.
Where is PristineZone located?
For PristineZone, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 204.19.190.163:28015.
Lists and tags
Which When Is Wipe lists include PristineZone? And filters?
These When Is Wipe lists include PristineZone: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on PristineZone mean?
These are the tags PristineZone publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Capacity is 100 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does PristineZone enforce? And settings?
No gather rate appears in PristineZone's name. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. PvP and raiding are enabled. A community server, it appears in the Community section. The server has VAC, Valve's anti-cheat, on.
Which map does PristineZone run?
The map on PristineZone is procedural, created by the game.
How to join
How do I join PristineZone?
Open Rust, press F1, and type client.connect 204.19.190.163:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp100- Max players Capacity is 100 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166652- Build Build 166652.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.