Teamfrown Vanilla
206.176.223.92:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Teamfrown Vanilla?
At present Teamfrown Vanilla shows as offline; its last appearance was 7 days 19 hours ago.
How does Teamfrown Vanilla rank against other Rust servers?
By player hours over the last seven days, Teamfrown Vanilla ranks #15,990 worldwide and sits in the top 71% of all ranked servers.
Wipe times
What is the wipe schedule on Teamfrown Vanilla?
Its rhythm is not yet clear from the wipes of Teamfrown Vanilla on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 37 days 12 hours ago the current world was made.
Server details
Is Teamfrown Vanilla online, and how reliable is it?
Live status for Teamfrown Vanilla: offline, last seen 7 days 19 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. Its first appearance in When Is Wipe data was 13 September 2026.
Which version of Rust does Teamfrown Vanilla run?
The Rust version for Teamfrown Vanilla is network protocol 2633 and build 164530, on Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is Teamfrown Vanilla located?
For Teamfrown Vanilla, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 206.176.223.92:28015 is its address.
Tags, lists
Which When Is Wipe lists include Teamfrown Vanilla? And filters?
These When Is Wipe lists include Teamfrown Vanilla: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Teamfrown Vanilla mean?
The game's server browser reads the tags Teamfrown Vanilla publishes: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs164530 (Build): This server runs build 164530; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Teamfrown Vanilla enforce? And settings?
The name of Teamfrown Vanilla does not state a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. You can fight and raid other players. This is a community server, in the Community list. Anti-cheat VAC from Valve is on.
Which map does Teamfrown Vanilla run?
A procedural map, made by the game, is used by Teamfrown Vanilla.
Join
How do I join Teamfrown Vanilla?
Press F1 in Rust and enter client.connect 206.176.223.92:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players Capacity is 10 slots.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs164530- Build This server runs build 164530.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.