Divine Nation
207.48.196.211:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 18h. The force wipe · high confidence
- wipe-day peak
- 2 players, last three wipes
Coming wipes
- 22d 18hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:40 UTCFW 12d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Divine Nation?
0 of 75 slots on Divine Nation are filled right now. For the last seven days the mean was 0 players; the highest count was 1. In the last 48 hours, 16:00 UTC drew the highest average: 0 players.
How does Divine Nation rank against other Rust servers?
For player hours in the last seven days, Divine Nation holds rank #13,371 and is in the top 60% of all ranked servers.
Wipe schedule
What does wipe day look like on Divine Nation?
Its recent wipes drew an average busiest crowd of 2 players. 1 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on Divine Nation?
Once a month, at the force wipe, Divine Nation wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that clears every Rust server. 12 days 4 hours is how long the present world has lasted.
Server details
Is Divine Nation online, and how reliable is it?
Divine Nation is online at the moment. It reports an uptime that puts the last restart at about 10 days 5 hours ago. 144 of 168 hours were online in the last 7 full days, 86% uptime. When Is Wipe has tracked it since 13 September 2026.
Performance of Divine Nation: does it run smoothly?
The last 48 hours saw an average of 114 server fps and a low of 97. Buildings, deployables and other world objects pushed the entity count as high as 92,829. Memory use reached 4,473 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does Divine Nation run?
On Divine Nation, the Rust version is network protocol 2634 and build 166494 and the OS is Linux. Steam updates your game, so the protocol matches when you join.
Where is Divine Nation located?
There is no region published for Divine Nation. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 207.48.196.211:28015.
Lists and tags
Which When Is Wipe lists include Divine Nation? And filters?
Community Rust servers are the When Is Wipe lists that Divine Nation fits. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Divine Nation mean?
gmvanilla (Game mode): The mode is vanilla survival; mp75 (Max players): Capacity is 75 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code are the tags Divine Nation publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Divine Nation enforce? And settings?
The name of Divine Nation does not state a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. A community server, it appears in the Community section. Anti-cheat VAC from Valve is on.
Which map does Divine Nation run?
Divine Nation runs a procedural map of size 4,000 with seed 12619, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join Divine Nation?
Open Rust, press F1, and type client.connect 207.48.196.211:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. The address for its site is https://divinenation.com.
Server tags
Published as mp75,ptrak,$r?,v2634,gmvanilla,cs166494,ts8
Game
gmvanilla- Game mode The mode is vanilla survival.
mp75- Max players Capacity is 75 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166494- Build The game build is 166494.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.