Snow Land 2.0
208.52.146.13:10005 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 1h. The force wipe · high confidence
- usual gap
- 10.6 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 2
Coming wipes
- 22d 1hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 19:25 UTC 8d ago | 1 | – | running | 0 |
| Sat 3 Oct, 23:33 UTC 10d ago | 1 | – | 1.8 days | 0 |
| Mon 14 Sep, 16:09 UTC 30d ago | 1 | halved by day 2 | 19.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Snow Land 2.0?
The current population of Snow Land 2.0 is 1 out of 40 slots. For the last seven days the mean was 0 players; the highest count was 1. The busiest time in the last 48 hours was 19:00 UTC, when the average was 1 players.
How does Snow Land 2.0 rank against other Rust servers?
By player hours over the last seven days, Snow Land 2.0 ranks #8,587 worldwide and sits in the top 39% of all ranked servers.
Wipe times
What does wipe day look like on Snow Land 2.0?
The busiest points of its recent wipes drew 1 players on average. The crowd reaches its peak 0 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If it did not hold, that half mark was passed by day 2.
What is the wipe schedule on Snow Land 2.0?
A single monthly wipe, the force wipe, is all Snow Land 2.0 runs. On Thursday 5 November at 19:00 UTC the next wipe arrives: the force wipe, when all Rust servers wipe. 8 days 21 hours is how long the present world has lasted. A monthly wipe schedule is published in its tags.
Server
Is Snow Land 2.0 online, and how reliable is it?
Right now Snow Land 2.0 is up and online. Based on reported uptime, the last restart was roughly 5 days 4 hours ago. In the last 7 full days, it was up for 141 of 168 hours, or 84% of the time. The earliest record When Is Wipe has is 13 September 2026.
Performance of Snow Land 2.0: does it run smoothly?
The last 48 hours saw an average of 56 server fps and a low of 35. The highest entity count was 103,777, including buildings, deployables and everything else. The peak memory usage was 5,251 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does Snow Land 2.0 run?
Rust network protocol 2634 and build 167398 on Linux is what Snow Land 2.0 runs. Joining needs the same protocol version; Steam handles that update for you.
Where is Snow Land 2.0 located?
For Snow Land 2.0, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 208.52.146.13:10005.
Tags, lists
Which When Is Wipe lists include Snow Land 2.0? And filters?
Best modded Rust servers are the When Is Wipe lists that Snow Land 2.0 fits. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on Snow Land 2.0 mean?
gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): Capacity is 40 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^m (Monthly): One wipe per month, matching the force wipe; ^v (Vanilla): Vanilla: the stock game, with no changed rates, kits or rules; ^z (Modded): Plugins or modified settings put this server in the Modded section; ^y (Carbon): Carbon provides the plugin framework here are the tags Snow Land 2.0 publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does Snow Land 2.0 enforce? And settings?
Snow Land 2.0's name makes no mention of a gather rate. The group limit is 8 players, the default. The game mode for this server is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. Listed as Modded, it uses plugins or settings that change the game. Plugins: Carbon. The server name includes vanilla: vanilla: the stock game, with no changed rates, kits or rules. The server has VAC, Valve's anti-cheat, on.
Which map does Snow Land 2.0 run?
The map on Snow Land 2.0 is procedural, size 4,000, seed 1, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join Snow Land 2.0?
Open Rust, press F1, and type client.connect 208.52.146.13:10005 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp40,ptrak,$r?,v2634,^z,^y,^m,^v,gmrust,cs167398,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp40- Max players Capacity is 40 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167398- Build The game build is 167398.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Wipe schedule
^m- Monthly One wipe per month, matching the force wipe.
Difficulty
^v- Vanilla Vanilla: the stock game, with no changed rates, kits or rules.
Mods and access
^z- Modded Plugins or modified settings put this server in the Modded section.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.