| DEV | USAF Battlefield
NA 208.84.102.73:27015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers, top 66% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:37 UTC 12d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is | DEV | USAF Battlefield?
| DEV | USAF Battlefield is holding 0 of its 40 slots at the moment. For the last seven days the mean was 0 players; the highest count was 2. The busiest time in the last 48 hours was 00:00 UTC, when the average was 0 players.
How does | DEV | USAF Battlefield rank against other Rust servers?
Over the last seven days, | DEV | USAF Battlefield is #8,384 for player hours globally and #1,225 in North America, placing it in the top 38% of ranked servers.
Wipe schedule
What does wipe day look like on | DEV | USAF Battlefield?
At their busiest, its recent wipes drew 2 players on average. The crowd reaches its peak 23 hours after the latest wipe.
What is the wipe schedule on | DEV | USAF Battlefield?
Too few wipes are on record for | DEV | USAF Battlefield to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 12 days 15 hours is how long the present world has lasted.
Server details
Is | DEV | USAF Battlefield online, and how reliable is it?
Right now | DEV | USAF Battlefield is up and online. It reports an uptime that puts the last restart at about 9 days 13 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. Its first appearance in When Is Wipe data was 13 September 2026.
Performance of | DEV | USAF Battlefield: does it run smoothly?
Over the past 48 hours, it averaged 120 server fps, with a minimum of 85. The highest entity count was 210,692, including buildings, deployables and everything else. Memory use reached 6,910 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does | DEV | USAF Battlefield run?
The Rust version for | DEV | USAF Battlefield is network protocol 2634 and build 166652, on Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is | DEV | USAF Battlefield located?
In North America, | DEV | USAF Battlefield lists itself with its NA tag. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 208.84.102.73:27015 is its address.
Lists and tags
Which When Is Wipe lists include | DEV | USAF Battlefield? And filters?
Best modded Rust servers, Rust battlefield servers and Rust servers in North America are the When Is Wipe lists that | DEV | USAF Battlefield fits. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on | DEV | USAF Battlefield mean?
These are the tags | DEV | USAF Battlefield publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server; ^z (Modded): Plugins or modified settings put this server in the Modded section; ^y (Carbon): This server runs Carbon for plugins; modded (Modded): Plugins or modified settings put this server in the Modded section; NA (North America): The server browser files it under North America. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does | DEV | USAF Battlefield enforce? And settings?
| DEV | USAF Battlefield's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. You can fight and raid other players. Listed as Modded, it uses plugins or settings that change the game. Carbon plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does | DEV | USAF Battlefield run?
| DEV | USAF Battlefield runs a procedural map of size 6,000 with seed 1337, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join | DEV | USAF Battlefield?
Open Rust, press F1, and type client.connect 208.84.102.73:27015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp40,ptrak,$r?,v2634,NA,gmrust,cs166652,ts8,^z,^y,modded
Game
gmrust- Game mode This server runs standard Rust survival.
mp40- Max players Slot count: 40.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166652- Build The game build is 166652.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Mods and access
^z- Modded Plugins or modified settings put this server in the Modded section.
^y- Carbon This server runs Carbon for plugins.
modded- Modded Plugins or modified settings put this server in the Modded section.
Region
NA- North America The server browser files it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.