Actual real True One Grid 1 Grid | 10/13
NA 209.205.225.2:28020 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers, top 65% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 16 October, 17:56 UTC, in 2d 22h. Every 3 days · medium confidence
- usual gap
- 3 days between real wipes
- on rhythm
- 88% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 40% else halves by day 2
Coming wipes
- 2d 22hFri 16 Oct, 17:56 UTC
- 5d 22hMon 19 Oct, 17:56 UTC
- 8d 22hThu 22 Oct, 17:57 UTC
- 11d 22hSun 25 Oct, 17:57 UTC
- 14d 22hWed 28 Oct, 17:57 UTC
- 17d 22hSat 31 Oct, 17:58 UTC
- 20d 22hTue 3 Nov, 17:58 UTC
- 22d 23hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 29 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 17:56 UTC 1h ago | – | – | running | 0 |
| Sat 10 Oct, 17:55 UTC 3d ago | 3 | – | – | 1 |
| Wed 7 Oct, 17:56 UTC 6d ago | 1 | halved by day 1 | 3 days | 0 |
| Sun 4 Oct, 17:55 UTC 9d ago | 1 | held half | 3 days | 0 |
| Thu 1 Oct, 18:05 UTCFW 12d ago | 2 | held half | 3 days | 0 |
| Mon 28 Sep, 17:55 UTC 15d ago | 3 | halved by day 2 | 3 days | 1 |
| Fri 25 Sep, 17:55 UTC 18d ago | 1 | held half | 3 days | 0 |
| Tue 22 Sep, 17:55 UTC 21d ago | 1 | held half | 3 days | 1 |
| Sat 19 Sep, 05:26 UTC 24d ago | 9 | halved by day 2 | 3.5 days | 0 |
| Fri 18 Sep, 11:33 UTC 25d ago | 9 | – | 0.7 days | 1 |
| Thu 17 Sep, 17:50 UTC 26d ago | 4 | – | 0.7 days | 0 |
| Wed 16 Sep, 04:00 UTC 27d ago | 4 | – | 1.6 days | 0 |
| Tue 15 Sep, 11:52 UTC 28d ago | 2 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Actual real True One Grid 1 Grid | 10/13?
Actual real True One Grid 1 Grid | 10/13 is holding 0 of its 50 slots at the moment. The past seven days show 0 players on average and 3 at peak. Over the past 48 hours, the peak period was 22:00 UTC with an average of 2 players.
How does Actual real True One Grid 1 Grid | 10/13 rank against other Rust servers?
For player hours in the last seven days, Actual real True One Grid 1 Grid | 10/13 holds rank #8,119 worldwide, #1,208 in North America, and is in the top 36% of all ranked servers.
Wipe schedule
What does wipe day look like on Actual real True One Grid 1 Grid | 10/13?
Its recent wipes drew an average busiest crowd of 2 players. 29 hours after the latest wipe, the crowd peaks. Half that peak or more was held until the next wipe in 40% of its recent wipes. If it did not hold, that half mark was passed by day 2.
What is the wipe schedule on Actual real True One Grid 1 Grid | 10/13?
The recent wipe gap for Actual real True One Grid 1 Grid | 10/13 is about 3 days. On Friday 16 October at 17:56 UTC the next wipe falls due. The map has been running for 1 hours.
Server details
Is Actual real True One Grid 1 Grid | 10/13 online, and how reliable is it?
Live status for Actual real True One Grid 1 Grid | 10/13: online. It reports an uptime that puts the last restart at about 7 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. Its first appearance in When Is Wipe data was 13 September 2026.
Performance of Actual real True One Grid 1 Grid | 10/13: does it run smoothly?
In the last 48 hours, average server fps was 30, and it never dropped below 30. At its peak it held 3,184 entities, which covers buildings, deployables and all other objects in the world. It went as high as 1,229 MB of memory. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does Actual real True One Grid 1 Grid | 10/13 run?
Rust network protocol 2634 and build 167781 on Linux is what Actual real True One Grid 1 Grid | 10/13 runs. Joining needs the same protocol version; Steam handles that update for you.
Where is Actual real True One Grid 1 Grid | 10/13 located?
Its NA tag puts Actual real True One Grid 1 Grid | 10/13 in North America, where it lists itself. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 209.205.225.2:28020 is its address.
Lists and tags
Which When Is Wipe lists include Actual real True One Grid 1 Grid | 10/13? And filters?
The When Is Wipe lists Actual real True One Grid 1 Grid | 10/13 fits are: Best modded Rust servers and Rust servers in North America. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on Actual real True One Grid 1 Grid | 10/13 mean?
gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): This server runs build 167781; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section; NA (North America): North America is the browser category for this server; oxidation (Custom tag): Not a Rust standard tag: it comes from the owner or a plugin are the tags Actual real True One Grid 1 Grid | 10/13 publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Actual real True One Grid 1 Grid | 10/13 enforce? And settings?
Actual real True One Grid 1 Grid | 10/13's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does Actual real True One Grid 1 Grid | 10/13 run?
A procedural map, size 1,000 with seed 63671480, is used by Actual real True One Grid 1 Grid | 10/13; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page. The name of the map is Custom Map.
How to join
How do I join Actual real True One Grid 1 Grid | 10/13?
Press F1 in Rust and enter client.connect 209.205.225.2:28020 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,NA,gmrust,cs167781,ts8,^o^z,oxidation
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players Slot count: 50.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167781- Build This server runs build 167781.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Region
NA- North America North America is the browser category for this server.
Other
oxidation- Custom tag Not a Rust standard tag: it comes from the owner or a plugin.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.