Rust TestServer NoChat
211.106.63.210:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Rust TestServer NoChat?
The current population of Rust TestServer NoChat is 0 out of 50 slots. A seven-day average of 2 players, with a peak of 5. In the last 48 hours, 20:00 UTC drew the highest average: 4 players.
How does Rust TestServer NoChat rank against other Rust servers?
For player hours in the last seven days, Rust TestServer NoChat holds rank #7,488 and is in the top 34% of all ranked servers.
Wipe schedule
What is the wipe schedule on Rust TestServer NoChat?
Its rhythm is not yet clear from the wipes of Rust TestServer NoChat on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 10 hours.
Server
Is Rust TestServer NoChat online, and how reliable is it?
Right now Rust TestServer NoChat is up and online. The uptime it reports indicates a restart about 8 hours ago. Its first appearance in When Is Wipe data was 14 October 2026.
Performance of Rust TestServer NoChat: does it run smoothly?
The last 48 hours saw an average of 119 server fps and a low of 80. At its peak it held 187,904 entities, which covers buildings, deployables and all other objects in the world. The peak memory usage was 4,016 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does Rust TestServer NoChat run?
The Rust version for Rust TestServer NoChat is network protocol 2634 and build 167781, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Rust TestServer NoChat located?
There is no region published for Rust TestServer NoChat. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 211.106.63.210:28015 is its address.
Lists and tags
Which When Is Wipe lists include Rust TestServer NoChat? And filters?
These When Is Wipe lists include Rust TestServer NoChat: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on Rust TestServer NoChat mean?
The game's server browser reads the tags Rust TestServer NoChat publishes: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does Rust TestServer NoChat enforce? And settings?
The name of Rust TestServer NoChat does not state a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.
Which map does Rust TestServer NoChat run?
The map on Rust TestServer NoChat is procedural, size 4,250, seed 856364890, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join Rust TestServer NoChat?
Press F1 in Rust and enter client.connect 211.106.63.210:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp50- Max players The server holds 50 players.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167781- Build The game build is 167781.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.